mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-08-13 19:13:12 +03:00
Spawn infectious waterholes locally on each machine
Vanilla commits: https://github.com/DayZMod/DayZ/commit/2d47c7250c3eb6b4e746be9b130a11d4848779f3 https://github.com/DayZMod/DayZ/commit/94a0bac524b76eb630e9902318a807d5d0264619 https://github.com/DayZMod/DayZ/commit/44b71141293f19ddc316aa171fb84107f729f692
This commit is contained in:
@@ -1,54 +1,52 @@
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if (isServer) then {
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_vehicle_314 = objNull;
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if (true) then
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{
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_this = "Body1" createVehicle [5626.4521, 8577.7822, 0];
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_vehicle_314 = objNull;
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if (true) then
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{
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_this = "Body1" createVehicleLocal [5626.4521, 8577.7822, 0];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_314 = _this;
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_this setPos [5626.4521, 8577.7822, 0];
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};
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_vehicle_314 = _this;
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_this setPos [5626.4521, 8577.7822, 0];
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};
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_vehicle_316 = objNull;
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if (true) then
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{
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_this = "Body1" createVehicle [5653.271, 8565.1514, -3.0517578e-005];
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_vehicle_316 = objNull;
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if (true) then
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{
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_this = "Body1" createVehicleLocal [5653.271, 8565.1514, -3.0517578e-005];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_316 = _this;
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_this setPos [5653.271, 8565.1514, -3.0517578e-005];
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};
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_vehicle_316 = _this;
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_this setPos [5653.271, 8565.1514, -3.0517578e-005];
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};
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_vehicle_319 = objNull;
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if (true) then
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{
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_this = "Body2" createVehicle [5631.9009, 8564.624, 9.1552734e-005];
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_vehicle_319 = objNull;
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if (true) then
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{
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_this = "Body2" createVehicleLocal [5631.9009, 8564.624, 9.1552734e-005];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_319 = _this;
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_this setDir 120.97764;
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_this setPos [5631.9009, 8564.624, 9.1552734e-005];
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};
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_vehicle_319 = _this;
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_this setDir 120.97764;
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_this setPos [5631.9009, 8564.624, 9.1552734e-005];
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};
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_vehicle_321 = objNull;
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if (true) then
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{
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_this = "Body2" createVehicle [5626.8066, 8571.2871];
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_vehicle_321 = objNull;
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if (true) then
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{
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_this = "Body2" createVehicleLocal [5626.8066, 8571.2871];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_321 = _this;
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_this setDir -6.9082727;
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_this setPos [5626.8066, 8571.2871];
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};
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_vehicle_321 = _this;
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_this setDir -6.9082727;
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_this setPos [5626.8066, 8571.2871];
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};
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_vehicle_323 = objNull;
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if (true) then
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{
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_this = "Body2" createVehicle [5624.5215, 8586.6445, -3.0517578e-005];
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_vehicle_323 = objNull;
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if (true) then
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{
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_this = "Body2" createVehicleLocal [5624.5215, 8586.6445, -3.0517578e-005];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_323 = _this;
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_this setDir -10.941958;
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_this setPos [5624.5215, 8586.6445, -3.0517578e-005];
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};
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_vehicle_323 = _this;
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_this setDir -10.941958;
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_this setPos [5624.5215, 8586.6445, -3.0517578e-005];
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};
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