Update buildings configs

This commit is contained in:
A Man
2022-06-26 15:57:38 +02:00
parent b6c7364c56
commit ffded4f93b
3 changed files with 42 additions and 42 deletions

View File

@@ -42,6 +42,29 @@ class workbench_kit: CA_Magazine
};
};
// DayZ Mod workbench
class ItemWorkBench_DZE : CA_Magazine
{
scope = 2;
count = 1;
type = 256;
displayName = $STR_BLD_name_ItemWorkBench;
model = "z\addons\dayz_buildings\models\workbench_flat.p3d";
picture = "\z\addons\dayz_buildings\equip\item_workbench.paa";
descriptionShort = $STR_BLD_desc_ItemWorkBench;
class ItemActions
{
class Build
{
text = $STR_ACTIONS_BUILD;
script = "spawn player_build;";
require[] = {"ItemToolbox"};
create = "WorkBench_DZE";
};
};
};
// DayZ Mod workbench
class ItemWorkBench: CA_Magazine
{
@@ -52,13 +75,12 @@ class ItemWorkBench: CA_Magazine
model = "z\addons\dayz_buildings\models\workbench_flat.p3d";
picture = "\z\addons\dayz_buildings\equip\item_workbench.paa";
descriptionShort = $STR_BLD_desc_ItemWorkBench;
sfx = "tentunpack";
class ItemActions
{
class Build
{
text = $STR_BLD_build_ItemWorkBench;
text = $STR_ACTIONS_BUILD;
script = "spawn player_build;";
require[] = {"ItemToolbox"};
create = "WorkBench";

View File

@@ -20,28 +20,6 @@ class advanced_workBench_kit: CA_Magazine
};
};
class ItemWorkBench_DZE : CA_Magazine
{
scope = 2;
count = 1;
type = 256;
displayName = $STR_BLD_name_ItemWorkBench;
model = "z\addons\dayz_buildings\models\workbench_flat.p3d";
picture = "\z\addons\dayz_buildings\equip\item_workbench.paa";
descriptionShort = $STR_BLD_desc_ItemWorkBench;
class ItemActions
{
class Build
{
text = $STR_ACTIONS_BUILD;
script = "spawn player_build;";
require[] = {"ItemToolbox"};
create = "WorkBench_DZE";
};
};
};
class outhouse_kit: CA_Magazine
{
scope = 2;

View File

@@ -225,24 +225,24 @@ class Wooden_shed2_DZ: Land_Shed_wooden
class WorkBench_DZE : BuiltItems
{
scope = 2;
destrType = "DestructTree";
cost = 100;
offset[] = {0,2,0.5};
model = "z\addons\dayz_buildings\models\workbench.p3d";
icon = "\ca\data\data\Unknown_object.paa";
mapSize = 2;
armor = 400;
displayName = $STR_EPOCH_WORKBENCH;
vehicleClass = "DayZ Epoch Buildables";
maintainBuilding[] = {{"PartWoodLumber",1}};
constructioncount = 1;
removeoutput[] = {{"PartWoodPlywood",1},{"PartWoodLumber",2}};
requireplot = 0;
nounderground = 0;
transportMaxWeapons = 10;
transportMaxMagazines = 25;
transportMaxBackpacks = 1;
scope = 2;
destrType = "DestructTree";
cost = 100;
offset[] = {0,2,-0.05};
model = "z\addons\dayz_buildings\models\workbench.p3d";
icon = "\ca\data\data\Unknown_object.paa";
mapSize = 2;
armor = 400;
displayName = $STR_EPOCH_WORKBENCH;
vehicleClass = "DayZ Epoch Buildables";
maintainBuilding[] = {{"PartWoodLumber",1}};
constructioncount = 1;
removeoutput[] = {{"ItemWorkBench_DZE",1}};
requireplot = 0;
nounderground = 0;
transportMaxWeapons = 10;
transportMaxMagazines = 25;
transportMaxBackpacks = 1;
};
class Advanced_WorkBench_DZ: BuiltItems