Add a few new building previews to handle some exploits

Thx @TheFirstNoob for letting me know
This commit is contained in:
A Man
2022-04-17 16:14:03 +02:00
parent 3bdfd07be5
commit ff94bfa931
6 changed files with 59 additions and 14 deletions

View File

@@ -508,6 +508,7 @@ class Water_Pump_DZ: Land_pumpa
offset[] = {0,2,0};
removeoutput[] = {{"water_pump_kit",1}};
vehicleClass = "DayZ Epoch Buildables";
GhostPreview = "Water_Pump_Preview_DZ";
};
class MAP_Misc_Greenhouse;
@@ -738,6 +739,7 @@ class Fueltank_DZE : BuiltItems
maintainBuilding[] = {{"PartGeneric",1}};
constructioncount = 3;
removeoutput[] = {{"fueltank_kit",1}};
GhostPreview = "Fueltank_Preview_DZ";
};
class Watertank_DZE : BuiltItems
@@ -754,6 +756,7 @@ class Watertank_DZE : BuiltItems
maintainBuilding[] = {{"PartGeneric",1}};
constructioncount = 3;
removeoutput[] = {{"watertank_kit",1}};
GhostPreview = "Watertank_Preview_DZ";
};
class Watertower_DZE : BuiltItems
@@ -770,4 +773,5 @@ class Watertower_DZE : BuiltItems
maintainBuilding[] = {{"PartGeneric",2}};
constructioncount = 3;
removeoutput[] = {{"watertower_kit",1}};
GhostPreview = "Watertower_Preview_DZ";
};