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Update player_loadCrate.sqf
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@@ -33,7 +33,7 @@ _dir = getDir player;
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_classname = "WeaponHolder";
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//return empty crate to inventory
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player addMagazine "bulk_emtpy";
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player addMagazine "bulk_empty";
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// Change to optional wait to complete
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player playActionNow "Medic";
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