#808 downgrading door does not reset CharID

This commit is contained in:
HARLAN
2013-11-27 11:38:16 -05:00
parent 30611114bb
commit fdcc6b376b

View File

@@ -131,6 +131,11 @@ if ((count _upgrade) > 0) then {
// Set location
_object setPosATL _location;
// Reset the character ID (esp in the case of removing a lock)
if (_classname in DZE_DoorsLocked) then {
_object setVariable ["CharacterID",dayz_characterID,true];
};
cutText [format[(localize "str_epoch_player_142"),_text], "PLAIN DOWN", 5];
@@ -152,4 +157,4 @@ if ((count _upgrade) > 0) then {
};
DZE_ActionInProgress = false;
s_player_downgrade_build = -1;
s_player_downgrade_build = -1;