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Prevent automatic humanity morph when in vehicles
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6326f1186d
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@@ -31,6 +31,8 @@ _model = typeOf player;
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//if model will not be changed by humanity
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//if model will not be changed by humanity
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if !(_model in ["Survivor1_DZ","Survivor2_DZ","Survivor3_DZ","SurvivorW2_DZ","SurvivorW3_DZ","Bandit1_DZ","BanditW1_DZ"]) exitWith {};
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if !(_model in ["Survivor1_DZ","Survivor2_DZ","Survivor3_DZ","SurvivorW2_DZ","SurvivorW3_DZ","Bandit1_DZ","BanditW1_DZ"]) exitWith {};
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//don't switch model when in a vehicle (ejects player)
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if (vehicle player != player) exitWith {};
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//Not sure if this will work needs testing
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//Not sure if this will work needs testing
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_isMen = _model == "Survivor1_DZ" || _model == "Survivor2_DZ";
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_isMen = _model == "Survivor1_DZ" || _model == "Survivor2_DZ";
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