Don't diag_log player name as array

Forgot to update this diag_log. My mistake from:

28a522ba64
This commit is contained in:
ebaydayz
2016-07-28 16:38:55 -04:00
parent 1bfc6b3c31
commit f9ca43c795

View File

@@ -1944,7 +1944,7 @@ class FSM
"" \n
"progressLoadingScreen 1;" \n
"" \n
"diag_log ['Sent to server: PVDZ_plr_LoginRecord', PVDZ_plr_LoginRecord]; " \n
"diag_log format ['Sent to server PVDZ_plr_LoginRecord: [%1, %2, %3, %4]',_playerUID,_charID,0,(name vehicle player)]; " \n
"" \n
"_world = toUpper(worldName); //toUpper(getText (configFile >> ""CfgWorlds"" >> (worldName) >> ""description""));" \n
"_nearestCity = nearestLocations [getPos player, [""NameCityCapital"",""NameCity"",""NameVillage"",""NameLocal""],1000];" \n