CfgVehicles and Scope issues done

This commit is contained in:
icomrade
2016-02-19 10:52:34 -05:00
parent fd4bd5a5a1
commit f885e06c2a
206 changed files with 5266 additions and 5699 deletions

View File

@@ -7,7 +7,7 @@ class Melee_Swing : CA_Magazine
class Hatchet_Swing : Melee_Swing
{
scope = public;
scope = 2;
//TODO: test which one is shown and delete the rest
displayName = "Hatchet";
@@ -18,7 +18,7 @@ class Hatchet_Swing : Melee_Swing
class Crowbar_Swing : Melee_Swing
{
scope = public;
scope = 2;
displayName = "Crowbar";
displayNameMagazine = "Crowbar";
@@ -28,7 +28,7 @@ class Crowbar_Swing : Melee_Swing
class Machete_Swing : Melee_Swing
{
scope = public;
scope = 2;
displayName = "Machete";
displayNameMagazine = "Machete";
@@ -38,7 +38,7 @@ class Machete_Swing : Melee_Swing
class Fishing_Swing : Melee_Swing
{
scope = public;
scope = 2;
displayName = "Fishing";
displayNameMagazine = "Fishing";
@@ -48,7 +48,7 @@ class Fishing_Swing : Melee_Swing
class Bat_Swing : Melee_Swing
{
scope = public;
scope = 2;
displayName = "BaseBallBat";
displayNameMagazine = "BaseBallBat";
@@ -58,7 +58,7 @@ class Bat_Swing : Melee_Swing
class BatBarbed_Swing : Melee_Swing
{
scope = public;
scope = 2;
displayName = "BaseBallBatBarbed";
displayNameMagazine = "BaseBallBatBarbed";
@@ -68,7 +68,7 @@ class BatBarbed_Swing : Melee_Swing
class BatNails_Swing : Melee_Swing
{
scope = public;
scope = 2;
displayName = "BaseBallBatNails";
displayNameMagazine = "BaseBallBatNails";