mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-20 23:20:50 +03:00
Updating Clothes
- Update and rebuild all skins. This removes unwanted behavior of AIs and players. - Remove skins from CfgSurvival and add the needed information to CfgMagazines. We do not need two different configs to handle that.
This commit is contained in:
@@ -1,6 +0,0 @@
|
||||
class Skin_Camo1_DZ : SkinBase
|
||||
{
|
||||
scope = public;
|
||||
displayName = $STR_EQUIP_NAME_CAMO;
|
||||
descriptionShort = $STR_EQUIP_DESC_CAMO;
|
||||
};
|
||||
@@ -2,6 +2,8 @@ class SkinBase : CA_Magazine
|
||||
{
|
||||
count = 1;
|
||||
type = WeaponSlotItem;
|
||||
sex = "male";
|
||||
playerModel = "Survivor2_DZ";
|
||||
|
||||
model = "\dayz_equip\models\cloth_parcel.p3d";
|
||||
picture = "\dayz_equip\textures\equip_cloth_parcel_ca.paa";
|
||||
@@ -44,8 +46,4 @@ class SkinBase : CA_Magazine
|
||||
weight = 1;
|
||||
};
|
||||
|
||||
#include "Ghillie.hpp"
|
||||
#include "Camo.hpp"
|
||||
#include "Soldier.hpp"
|
||||
#include "Survivor.hpp"
|
||||
#include "EpochSkins.hpp"
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,6 +0,0 @@
|
||||
class Skin_Sniper1_DZ : SkinBase
|
||||
{
|
||||
scope = public;
|
||||
displayName = $STR_EQUIP_NAME_GHILLIE;
|
||||
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
|
||||
};
|
||||
@@ -1,6 +0,0 @@
|
||||
class Skin_Soldier1_DZ : SkinBase
|
||||
{
|
||||
scope = public;
|
||||
displayName = $STR_EQUIP_NAME_SOLDIER;
|
||||
descriptionShort = $STR_EQUIP_DESC_SOLDIER;
|
||||
};
|
||||
@@ -1,6 +0,0 @@
|
||||
class Skin_Survivor2_DZ : SkinBase
|
||||
{
|
||||
scope = public;
|
||||
displayName = $STR_EQUIP_NAME_CIV;
|
||||
descriptionShort = $STR_EQUIP_DESC_CIV;
|
||||
};
|
||||
Reference in New Issue
Block a user