mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Delay cleanDead a bit more + remove outcommit debug
This commit is contained in:
@@ -5,6 +5,14 @@ BIS_MPF_remoteExecutionServer = {
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[nil,(_this select 1) select 0,"loc",rJIPEXEC,[any,any,"per","execVM","ca\Modules\Functions\init.sqf"]] call RE;
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};
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};
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/* Skaronator - secured better remoteExecServer
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BIS_MPF_remoteExecutionServer = {
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if ((_this select 1) select 2 == "JIPrequest") then {
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_playerObj = (_this select 1) select 0;
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remExField = [nil, nil, format ["";if !(isServer) then {[] execVM "ca\Modules\Functions\init.sqf";};""]];
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(owner _playerObj) publicVariableClient "remExField";
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};
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};*/
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BIS_Effects_Burn = {};
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server_playerLogin = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerLogin.sqf";
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@@ -34,6 +42,8 @@ server_maintainArea = compile preprocessFileLineNumbers "\z\addons\dayz_serve
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/* PVS/PVC - Skaronator */
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server_sendToClient = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_sendToClient.sqf";
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onPlayerDisconnected "[_uid,_name] call server_onPlayerDisconnect;";
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vehicle_handleInteract = {
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private["_object"];
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_object = _this select 0;
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@@ -106,11 +116,8 @@ check_publishobject = {
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_object = _this select 0;
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_playername = _this select 1;
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_allowed = false;
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//diag_log format ["DEBUG: Checking if Object: %1 is allowed published by %2", _object, _playername];
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if ((typeOf _object) in dayz_allowedObjects) then {
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//diag_log format ["DEBUG: Object: %1 published by %2 is Safe",_object, _playername];
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_allowed = true;
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@@ -149,34 +156,26 @@ eh_localCleanup = {
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server_hiveWrite = {
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private["_data"];
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//diag_log ("ATTEMPT WRITE: " + _this);
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_data = "HiveExt" callExtension _this;
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//diag_log ("WRITE: " +str(_data));
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};
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server_hiveReadWrite = {
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private["_key","_resultArray","_data"];
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_key = _this;
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//diag_log ("ATTEMPT READ/WRITE: " + _key);
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_data = "HiveExt" callExtension _key;
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// diag_log ("READ/WRITE: " +str(_data));
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_resultArray = call compile format ["%1",_data];
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_resultArray
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};
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server_maintainObj = {
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private["_data"];
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//diag_log ("ATTEMPT WRITE: " + _this);
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_data = "HiveExt" callExtension _this;
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//diag_log ("WRITE: " +str(_data));
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};
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server_hiveReadWriteLarge = {
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private["_key","_resultArray","_data"];
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_key = _this;
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//diag_log ("ATTEMPT READ/WRITE: " + _key);
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_data = "HiveExt" callExtension _key;
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// diag_log ("READ/WRITE: " +str(_data));
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_resultArray = call compile _data;
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_resultArray
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};
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@@ -192,15 +191,9 @@ server_characterSync = {
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_currentModel = _this select 6;
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_key = format["CHILD:201:%1:%2:%3:%4:%5:%6:%7:%8:%9:%10:%11:%12:%13:%14:%15:%16:",_characterID,_playerPos,_playerGear,_playerBackp,_medical,false,false,0,0,0,0,_currentState,0,0,_currentModel,0];
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//diag_log ("HIVE: WRITE: "+ str(_key) + " / " + _characterID);
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_key call server_hiveWrite;
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};
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//onPlayerConnected "[_uid,_name] spawn server_onPlayerConnect;";
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onPlayerDisconnected "[_uid,_name] call server_onPlayerDisconnect;";
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// Setup globals allow overwrite from init.sqf
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if(isnil "dayz_MapArea") then {
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dayz_MapArea = 10000;
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};
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@@ -224,7 +217,7 @@ BuildingList = [];
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spawn_vehicles = {
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private ["_random","_lastIndex","_weights","_index","_vehicle","_velimit","_qty","_isAir","_isShip","_position","_dir","_istoomany","_veh","_objPosition","_marker","_iClass","_itemTypes","_cntWeights","_itemType","_num","_allCfgLoots"];
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if (isDedicated) then {
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if (!isDedicated) exitWith { }; //Be sure the run this
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while {count AllowedVehiclesList > 0} do {
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// BIS_fnc_selectRandom replaced because the index may be needed to remove the element
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@@ -356,7 +349,6 @@ spawn_vehicles = {
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[_veh,[_dir,_objPosition],_vehicle,true,"0"] call server_publishVeh;
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};
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};
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};
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};
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spawn_ammosupply = {
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@@ -425,16 +417,10 @@ spawn_roadblocks = {
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_marker setMarkerText str(_spawnveh);
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};
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// fill array with classes and positions [class,pos,dir]
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// DZE_LocalRoadBlocks set [count DZE_LocalRoadBlocks,[_spawnveh,_position,round(random 360)]];
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//diag_log("DEBUG: Spawning a crashed " + _spawnveh + " with " + _spawnloot + " at " + str(_position));
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_veh = createVehicle [_spawnveh,_position, [], 0, "CAN_COLLIDE"];
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_veh enableSimulation false;
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// Randomize placement a bit
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_veh setDir round(random 360);
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_veh setDir round(random 360); // Randomize placement a bit
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_veh setpos _position;
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_veh setVariable ["ObjectID","1",true];
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@@ -458,7 +444,6 @@ spawn_mineveins = {
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_position = (_positions call BIS_fnc_selectRandom) select 0;
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// Get position with ground
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_istoomany = _position nearObjects ["All",10];
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if((count _istoomany) > 0) exitWith { diag_log("DEBUG VEIN: Too many objects at " + str(_position)); };
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@@ -715,7 +700,7 @@ dayz_removePlayerOnDisconnect = {
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server_timeSync = {
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//Send request
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private ["_year","_month","_day","_hour","_minute","_date","_key","_result","_outcome"];
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private ["_hour","_minute","_date","_key","_result","_outcome"];
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_key = "CHILD:307:";
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_result = _key call server_hiveReadWrite;
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_outcome = _result select 0;
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@@ -725,7 +710,6 @@ server_timeSync = {
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if(dayz_fullMoonNights) then {
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_hour = _date select 3;
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_minute = _date select 4;
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//Force full moon nights
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_date = [2013,8,3,_hour,_minute];
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};
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@@ -740,7 +724,6 @@ server_timeSync = {
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// must spawn these
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server_spawncleanDead = {
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private ["_deathTime","_delQtyZ","_delQtyP","_qty","_allDead"];
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_allDead = allDead;
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_delQtyZ = 0;
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_delQtyP = 0;
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@@ -752,7 +735,6 @@ server_spawncleanDead = {
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sleep 0.05;
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_delQtyZ = _delQtyZ + 1;
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} else {
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if (_x isKindOf "CAManBase") then {
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_deathTime = _x getVariable ["processedDeath", diag_tickTime];
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if (diag_tickTime - _deathTime > 1800) then {
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@@ -763,7 +745,7 @@ server_spawncleanDead = {
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};
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};
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};
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sleep 0.001;
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sleep 0.025;
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} forEach _allDead;
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if (_delQtyZ > 0 or _delQtyP > 0) then {
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_qty = count _allDead;
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@@ -775,10 +757,8 @@ server_cleanupGroups = {
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if(!isNil "DZE_DYN_GroupCleanup") exitWith { DZE_DYN_AntiStuck3rd = DZE_DYN_AntiStuck3rd + 1;};
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DZE_DYN_GroupCleanup = true;
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{
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// diag_log ("CLEANUP: CHECKING GROUP WITH " + str(count units _x) + " UNITS");
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if (count units _x == 0) then {
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deleteGroup _x;
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// diag_log ("CLEANUP: DELETING A GROUP");
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};
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sleep 0.001;
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} forEach allGroups;
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