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1.7.5.D1208
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@@ -232,12 +232,15 @@ for "_x" from 1 to MaxDynamicDebris do {
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};
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//Spawn crashed helos
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for "_x" from 1 to MaxHeliCrashes do {
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_id = [] spawn spawn_heliCrash;
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//for "_x" from 1 to MaxHeliCrashes do {
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//_id = [] spawn spawn_heliCrash;
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//waitUntil{scriptDone _id};
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};
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//};
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// Allow connection after road debris spawns
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allowConnection = true;
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// [_crashModel, _lootTable, _guaranteedLoot, _randomizedLoot, _frequency, _variance, _spawnChance, _spawnMarker, _spawnRadius, _spawnFire, _fadeFire]
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nul = ['UH1Wreck_DZ', 'HeliCrash', 3, 4, (50 * 60), (15 * 60), 0.75, 'center', 4000, true, false] call server_spawnCrashSite;
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