mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
246 lines
6.9 KiB
Plaintext
246 lines
6.9 KiB
Plaintext
[]execVM "\z\addons\dayz_server\system\s_fps.sqf"; //server monitor FPS (writes each ~181s diag_fps+181s diag_fpsmin*)
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dayz_versionNo = getText(configFile >> "CfgMods" >> "DayZ" >> "version");
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dayz_hiveVersionNo = getNumber(configFile >> "CfgMods" >> "DayZ" >> "hiveVersion");
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if ((count playableUnits == 0) and !isDedicated) then {
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isSinglePlayer = true;
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};
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waitUntil{initialized};
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diag_log "HIVE: Starting";
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//Stream in objects
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/* STREAM OBJECTS */
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//Send the key
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_key = format["CHILD:302:%1:",dayZ_instance];
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_data = "HiveEXT" callExtension _key;
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diag_log "HIVE: Request sent";
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//Process result
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_result = call compile format ["%1",_data];
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_status = _result select 0;
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_myArray = [];
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if (_status == "ObjectStreamStart") then {
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_val = _result select 1;
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//Stream Objects
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diag_log ("HIVE: Commence Object Streaming...");
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for "_i" from 1 to _val do {
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_data = "HiveEXT" callExtension _key;
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_result = call compile format ["%1",_data];
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_status = _result select 0;
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_myArray set [count _myArray,_result];
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//diag_log ("HIVE: Loop ");
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};
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//diag_log ("HIVE: Streamed " + str(_val) + " objects");
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};
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_countr = 0;
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_totalvehicles = 0;
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{
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//Parse Array
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_countr = _countr + 1;
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_idKey = _x select 1;
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_type = _x select 2;
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_ownerID = _x select 3;
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_worldspace = _x select 4;
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_dir = 0;
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_pos = [0,0,0];
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_wsDone = false;
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if (count _worldspace >= 2) then
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{
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_dir = _worldspace select 0;
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if (count (_worldspace select 1) == 3) then {
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_pos = _worldspace select 1;
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_wsDone = true;
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}
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};
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if (!_wsDone) then {
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if (count _worldspace >= 1) then { _dir = _worldspace select 0; };
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_pos = [getMarkerPos "center",0,4000,10,0,2000,0] call BIS_fnc_findSafePos;
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if (count _pos < 3) then { _pos = [_pos select 0,_pos select 1,0]; };
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diag_log ("MOVED OBJ: " + str(_idKey) + " of class " + _type + " to pos: " + str(_pos));
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};
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_intentory= _x select 5;
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_hitPoints= _x select 6;
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_fuel = _x select 7;
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_damage = _x select 8;
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if (_damage < 1) then {
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diag_log format["OBJ: %1 - %2", _idKey,_type];
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//Create it
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_object = createVehicle [_type, _pos, [], 0, "CAN_COLLIDE"];
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_object setVariable ["lastUpdate",time];
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_object setVariable ["ObjectID", _idKey, true];
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_object setVariable ["CharacterID", _ownerID, true];
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clearWeaponCargoGlobal _object;
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clearMagazineCargoGlobal _object;
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_object setpos _pos;
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_object setdir _dir;
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_object setDamage _damage;
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if (count _intentory > 0) then {
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if (_object isKindOf "VaultStorageLocked") then {
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// Fill variables with loot
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_object setVariable ["WeaponCargo", (_intentory select 0), true];
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_object setVariable ["MagazineCargo", (_intentory select 1), true];
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_object setVariable ["BackpackCargo", (_intentory select 2), true];
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_object setVariable ["OEMPos", _pos, true];
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} else {
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//Add weapons
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_objWpnTypes = (_intentory select 0) select 0;
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_objWpnQty = (_intentory select 0) select 1;
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_countr = 0;
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{
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_isOK = isClass(configFile >> "CfgWeapons" >> _x);
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if (_isOK) then {
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_block = getNumber(configFile >> "CfgWeapons" >> _x >> "stopThis") == 1;
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if (!_block) then {
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_object addWeaponCargoGlobal [_x,(_objWpnQty select _countr)];
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};
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};
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_countr = _countr + 1;
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} forEach _objWpnTypes;
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//Add Magazines
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_objWpnTypes = (_intentory select 1) select 0;
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_objWpnQty = (_intentory select 1) select 1;
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_countr = 0;
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{
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_isOK = isClass(configFile >> "CfgMagazines" >> _x);
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if (_isOK) then {
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_block = getNumber(configFile >> "CfgMagazines" >> _x >> "stopThis") == 1;
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if (!_block) then {
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_object addMagazineCargoGlobal [_x,(_objWpnQty select _countr)];
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};
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};
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_countr = _countr + 1;
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} forEach _objWpnTypes;
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//Add Backpacks
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_objWpnTypes = (_intentory select 2) select 0;
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_objWpnQty = (_intentory select 2) select 1;
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_countr = 0;
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{
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_isOK = isClass(configFile >> "CfgVehicles" >> _x);
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if (_isOK) then {
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_block = getNumber(configFile >> "CfgVehicles" >> _x >> "stopThis") == 1;
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if (!_block) then {
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_object addBackpackCargoGlobal [_x,(_objWpnQty select _countr)];
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};
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};
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_countr = _countr + 1;
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} forEach _objWpnTypes;
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};
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};
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if (_object isKindOf "AllVehicles") then {
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{
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_selection = _x select 0;
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_dam = _x select 1;
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if (_selection in dayZ_explosiveParts and _dam > 0.8) then {_dam = 0.8};
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[_object,_selection,_dam] call object_setFixServer;
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} forEach _hitpoints;
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_object setvelocity [0,0,1];
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_object setFuel _fuel;
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if (getDammage _object == 1) then {
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_position = ([(getPosATL _object),0,100,10,0,500,0] call BIS_fnc_findSafePos);
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_object setPosATL _position;
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};
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if(_ownerID != "0") then {
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_object setvehiclelock "locked";
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};
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_object call fnc_vehicleEventHandler;
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_totalvehicles = _totalvehicles + 1;
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};
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//Monitor the object
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//_object enableSimulation false;
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dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_object];
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};
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} forEach _myArray;
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// # END OF STREAMING #
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//Set the Time
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//Send request
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_key = "CHILD:307:";
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_result = [_key] call server_hiveReadWrite;
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_outcome = _result select 0;
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if(_outcome == "PASS") then {
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_date = _result select 1;
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if(isDedicated) then {
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setDate _date;
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dayzSetDate = _date;
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publicVariable "dayzSetDate";
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};
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diag_log ("HIVE: Local Time set to " + str(_date));
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};
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createCenter civilian;
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if (isDedicated) then {
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endLoadingScreen;
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};
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hiveInUse = false;
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if (isDedicated) then {
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_id = [] execFSM "\z\addons\dayz_server\system\server_cleanup.fsm";
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};
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// Custom Configs
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if(isnil "MaxVehicleLimit") then {
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MaxVehicleLimit = 50;
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};
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if(isnil "MaxHeliCrashes") then {
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MaxHeliCrashes = 5;
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};
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if(isnil "MaxDynamicDebris") then {
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MaxDynamicDebris = 100;
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};
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// Custon Configs End
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// spawn_vehicles
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_vehLimit = MaxVehicleLimit - _totalvehicles;
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diag_log ("HIVE: Spawning # of Vehicles: " + str(_vehLimit));
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if(_vehLimit > 0) then {
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for "_x" from 1 to _vehLimit do {
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_id = [] spawn spawn_vehicles; // Needs setup
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waitUntil{scriptDone _id};
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};
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};
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// spawn_roadblocks
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for "_x" from 1 to MaxDynamicDebris do {
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_id = [] spawn spawn_roadblocks;
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//waitUntil{scriptDone _id};
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};
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//Spawn crashed helos
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//for "_x" from 1 to MaxHeliCrashes do {
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//_id = [] spawn spawn_heliCrash;
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//waitUntil{scriptDone _id};
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//};
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// Allow connection after road debris spawns
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allowConnection = true;
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// [_crashModel, _lootTable, _guaranteedLoot, _randomizedLoot, _frequency, _variance, _spawnChance, _spawnMarker, _spawnRadius, _spawnFire, _fadeFire]
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nul = ['UH1Wreck_DZ', 'HeliCrash', 3, 4, (50 * 60), (15 * 60), 0.75, 'center', 4000, true, false] call server_spawnCrashSite; |