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Use Epoch player_harvest instead of player_chopWood
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@@ -9,11 +9,11 @@ class ItemHatchet : ItemCore
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class ItemActions
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{
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class Use
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/*class Use // Must hit tree to chop wood on Epoch, see player_harvest
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{
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text = $STR_ACTIONS_CHOPWOOD;
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script = "spawn player_chopWood;";
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};
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};*/
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class ToBack
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{
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