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fixes 2
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@@ -30,7 +30,7 @@ if (_anim4 == "aswm") then {
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_scaleMvmt = 0.3;
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_scaleMvmt = 0.3;
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dayz_isSwimming = true;
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dayz_isSwimming = true;
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// if surface is not water
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// if surface is not water abort
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_isWater = surfaceIsWater _pos;
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_isWater = surfaceIsWater _pos;
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if(!_isWater) then {
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if(!_isWater) then {
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