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Remove vehicle speed check from evr storm
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@@ -396,7 +396,7 @@ fnc_evr = {
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[objNull, player, rSwitchMove, "AcinPercMrunSnonWnonDf_agony"] call RE;
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};
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} else {
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if (DZE_EVRHandleVehicles && {isEngineOn _vehicle && ((speed _vehicle) > 10)}) then {
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if (DZE_EVRHandleVehicles && {isEngineOn _vehicle}) then {
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local _fuel = fuel _vehicle;
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_vehicle setFuel 0;
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player action ["engineOff",_vehicle];
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