Force knife, matches models if other mods were used

This commit is contained in:
A Man
2019-11-01 18:31:49 +01:00
parent 91a5ccf06a
commit e9712c2b2c
2 changed files with 4 additions and 0 deletions

View File

@@ -18,6 +18,8 @@ class ItemKnife_Base : ItemCore
class ItemKnife : ItemKnife_Base
{
scope = public;
model = "\dayz_equip\models\knife_gear.p3d"; // Some mods override this. We leave this here just to be sure.
picture = "\dayz_equip\textures\equip_knife_ca.paa";
descriptionShort = $STR_EQUIP_DESC_4;
sharpnessRemaining = "ItemKnife5";
};

View File

@@ -18,6 +18,8 @@ class ItemMatchboxEmpty : ItemMatchbox_base
class ItemMatchbox : ItemMatchbox_base
{
scope = public;
model = "\dayz_equip\models\matchbox_gear.p3d"; // Some mods override this. We leave this here just to be sure.
picture = "\dayz_equip\textures\equip_matchbox_ca.paa";
matches = -1;
qtyRemaining = "Item5Matchbox";