mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
71 lines
1.7 KiB
C++
71 lines
1.7 KiB
C++
class ItemMatchbox_base : ItemCore
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{
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scope = private;
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model = "\dayz_equip\models\matchbox_gear.p3d";
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picture = "\dayz_equip\textures\equip_matchbox_ca.paa";
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displayName = $STR_EQUIP_NAME_3;
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descriptionShort = $STR_EQUIP_DESC_3;
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};
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class ItemMatchboxEmpty : ItemMatchbox_base
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{
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scope = public;
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displayName = $STR_EQUIP_NAME_3_EMPTY;
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descriptionShort = $STR_EQUIP_DESC_3_EMPTY;
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};
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//Loot Spawn Table.
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class ItemMatchbox : ItemMatchbox_base
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{
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scope = public;
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model = "\dayz_equip\models\matchbox_gear.p3d"; // Some mods override this. We leave this here just to be sure.
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picture = "\dayz_equip\textures\equip_matchbox_ca.paa";
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matches = -1;
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qtyRemaining = "Item5Matchbox";
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class ItemActions
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{
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class Use
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{
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text = $STR_ACTIONS_MAKEFIRE;
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script = "spawn player_makeFire;"; //Do not use player_build because we have no ghost preview model for Land_Fire_DZ yet
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use[] = {"PartWoodPile"};
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};
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class Combine {
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text = $STR_ANTIBIOTICS_COMBINE;
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script = "spawn player_combineMatches;";
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};
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};
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};
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//Do not add to loot tables.
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class Item5Matchbox : ItemMatchbox
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{
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descriptionShort = $STR_EQUIP_DESC_3_A;
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matches = 5;
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qtyRemaining = "Item4Matchbox";
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};
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class Item4Matchbox : ItemMatchbox
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{
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descriptionShort = $STR_EQUIP_DESC_3_B;
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qtyRemaining = "Item3Matchbox";
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matches = 4;
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};
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class Item3Matchbox : ItemMatchbox
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{
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descriptionShort = $STR_EQUIP_DESC_3_C;
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qtyRemaining = "Item2Matchbox";
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matches = 3;
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};
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class Item2Matchbox : ItemMatchbox
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{
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descriptionShort = $STR_EQUIP_DESC_3_D;
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qtyRemaining = "Item1Matchbox";
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matches = 2;
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};
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class Item1Matchbox : ItemMatchbox
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{
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descriptionShort = $STR_EQUIP_DESC_3_E;
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qtyRemaining = "ItemMatchboxEmpty";
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matches = 1;
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}; |