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Remove medForceUpdate
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@@ -138,7 +138,6 @@ if (dayz_soundMuted) then {call player_toggleSoundMute;}; // hide icon before fa
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_body setVariable ["NORRN_unconscious", false, true];
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_body setVariable ["NORRN_unconscious", false, true];
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_body setVariable ["unconsciousTime", 0, true];
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_body setVariable ["unconsciousTime", 0, true];
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_body setVariable ["USEC_isCardiac",false,true];
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_body setVariable ["USEC_isCardiac",false,true];
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_body setVariable ["medForceUpdate",true,true];
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_body setVariable ["bloodTaken", false, true];
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_body setVariable ["bloodTaken", false, true];
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_body setVariable ["startcombattimer", 0]; //remove combat timer on death
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_body setVariable ["startcombattimer", 0]; //remove combat timer on death
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_body setVariable ["inCombat", false, true];
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_body setVariable ["inCombat", false, true];
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