Fix remote vehicle lock and unlock actions refresh

Thanks @oiad
This commit is contained in:
ebayShopper
2017-02-24 19:55:18 -05:00
parent 33fd92db67
commit e8b328ff9c
4 changed files with 25 additions and 8 deletions

View File

@@ -1,4 +1,4 @@
private["_vehicle"];
private ["_time","_vehicle"];
_vehicle = _this select 3;
if (dayz_actionInProgress) exitWith {localize "str_epoch_player_37" call dayz_rollingMessages;};
@@ -10,14 +10,19 @@ s_player_lockUnlock_crtl = 1;
s_player_lockUnlockInside_ctrl = 1;
PVDZE_veh_Lock = [_vehicle,true];
if(player distance _vehicle < 10) then {
_time = diag_tickTime;
if (player distance _vehicle < 10) then {
if (local _vehicle) then {
PVDZE_veh_Lock call local_lockUnlock
PVDZE_veh_Lock call local_lockUnlock;
} else {
publicVariable "PVDZE_veh_Lock";
//Wait for lock status to update over network (can take up to a few seconds)
waitUntil {uiSleep 0.1;(locked _vehicle or (diag_tickTime - _time > 4))};
};
};
//Let fn_selfActions run now
s_player_lockUnlock_crtl = -1;
s_player_lockUnlockInside_ctrl = -1;
dayz_actionInProgress = false;