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Move POI back to global spawn again
These contain trees and buildings which need their chopped/destroyed
status synchronized for all clients.
This reverts c21a731.
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/32f2fa3b22f78948f1c00aaf32d687058c69d6da
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@@ -207,4 +207,4 @@
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["Body2",[3760.5063,10178.691],89.311447],
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["Land_Misc_deerstand",[3773.8142,10158.719,3.0517578e-005],-13.109641],
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["MAP_asf3_6konec",[3826.2429,10102.542,-3.0517578e-005],-9.4858913]
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],false,false,true] call fnc_spawnObjects;
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],false,false,false] call fnc_spawnObjects;
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