Move POI back to global spawn again

These contain trees and buildings which need their chopped/destroyed
status synchronized for all clients.

This reverts c21a731.

Vanilla commit:

https://github.com/DayZMod/DayZ/commit/32f2fa3b22f78948f1c00aaf32d687058c69d6da
This commit is contained in:
ebayShopper
2017-03-20 14:11:18 -04:00
parent 098f580c3d
commit e81f19757e
34 changed files with 36 additions and 34 deletions
@@ -361,4 +361,4 @@
["Body2",[8295.9268,3044.8689,1.9073486e-006],-132.61189],
["BRDMWreck",[8295.1846,3038.5232,2.3365021e-005],-69.078674],
["Land_Ind_Workshop01_01",[8398.0586,3012.748,1.2397766e-005],98.278824]
],false,false,true] call fnc_spawnObjects;
],false,false,false] call fnc_spawnObjects;