mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-07-05 16:11:56 +03:00
Move POI back to global spawn again
These contain trees and buildings which need their chopped/destroyed
status synchronized for all clients.
This reverts c21a731.
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/32f2fa3b22f78948f1c00aaf32d687058c69d6da
This commit is contained in:
@@ -361,4 +361,4 @@
|
||||
["Body2",[8295.9268,3044.8689,1.9073486e-006],-132.61189],
|
||||
["BRDMWreck",[8295.1846,3038.5232,2.3365021e-005],-69.078674],
|
||||
["Land_Ind_Workshop01_01",[8398.0586,3012.748,1.2397766e-005],98.278824]
|
||||
],false,false,true] call fnc_spawnObjects;
|
||||
],false,false,false] call fnc_spawnObjects;
|
||||
Reference in New Issue
Block a user