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https://github.com/EpochModTeam/DayZ-Epoch.git
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Non-blocked messages
Displays at the bottom center of the screen. This now accepts formated (structured) text, see https://community.bistudio.com/wiki/parseText for more info
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@@ -543,8 +543,15 @@ if (!isDedicated) then {
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};
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dayz_rollingMessages = {
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//title and cutText are in the same layer, so both simultaneously on the same line overlaps and is unreadable
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if (typeName _this == "ARRAY") exitWith {cutText [_this select 0,"PLAIN DOWN"];}; //Special or multi-line message
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disableSerialization;
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_displayText = {
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4099999 cutrsc ["RSC_DZ_Messages","plain"];
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_display = uinamespace getvariable "DZ_Messages";
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_textLine = _display displayctrl 4099998;
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_textLine ctrlsetstructuredtext (parsetext _this);
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_textLine ctrlcommit 0;
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};
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if (typeName _this == "ARRAY") exitWith {(_this select 0) call _displayText}; //Special or multi-line message
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if ((diag_ticktime - Message_1_time) < 5) then {
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if ((time - Message_2_time) < 5) then {
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Message_3 = Message_2;
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@@ -563,7 +570,9 @@ if (!isDedicated) then {
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Message_1 = _this;
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Message_1_time = diag_ticktime;
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//"PLAIN DOWN" fits a maximum of 3 lines on screen at once
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cutText [format ["%1\n%2\n%3", Message_1, Message_2, Message_3], "PLAIN DOWN"];
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//cutText [format ["%1\n%2\n%3", Message_1, Message_2, Message_3], "PLAIN DOWN"];
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_message = format ["%1<br></br>%2<br></br>%3", Message_1, Message_2, Message_3];
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_message call _displayText;
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};
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dayz_originalPlayer = player;
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