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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-05-15 15:13:22 +03:00
New config variable dayz_toolBreaking
Tool breaking is disabled by default. Also made all scripts use Epoch sledge, which is a different model from vanilla sledge. PK_DZ was a duplicate of the new PKM_DZ.
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@@ -1,22 +1,16 @@
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class MeleeSledge: MeleeWeapon
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{
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scope = public;
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melee= "true";
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autoreload=1;
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magazineReloadTime=0;
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model="\z\addons\dayz_epoch\models\sledge_weaponized";
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picture="\z\addons\dayz_epoch\pictures\equip_sledge_CA.paa"; // todo icon
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displayName=$STR_EQUIP_NAME_SledgeHammer;
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descriptionShort=$STR_EQUIP_SLEDGE_DESC;
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magazines[]= {"Sledge_Swing"};
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droppeditem= "ItemSledge";
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magazines[]=
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{
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"Sledge_Swing"
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};
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handAnim[]=
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{
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"OFP2_ManSkeleton",
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"\dayz_weapons\anim\melee_hatchet_holding.rtm"
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};
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class ItemActions
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{
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class Toolbelt
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@@ -37,5 +31,4 @@ class MeleeSledge: MeleeWeapon
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{
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libTextDesc=$STR_EQUIP_SLEDGE_DESC;
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};
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descriptionShort=$STR_EQUIP_SLEDGE_DESC;
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};
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