Add journal and preliminary strings for crafting

The journal is now functional. Preliminary strings are added for the
1.8.7 crafting system, but it is disabled for now.

I've messaged @marceldev89 (ziellos2k) and @AlbyBDPK on the DayZ forums
to ask permission to use fn_updateCraftUI, player_checkRecipe and
player_craftItemGUI. Are you guys okay with us including these in DayZ
Epoch 1.0.6?
This commit is contained in:
ebaydayz
2016-03-03 20:11:11 -05:00
parent 585841a3ad
commit e660704f97
56 changed files with 3965 additions and 52 deletions

View File

@@ -47,7 +47,7 @@ class horde_journal_pages_humanity_art
class left_page_middle: horde_RscPicture
{
idc = 1201;
text = "\z\addons\dayz_communityassets\pictures\playerstats\humanity\humanity_bandit_middle_1.paa";
//text = "\z\addons\dayz_communityassets\pictures\playerstats\humanity\humanity_bandit_middle_1.paa";
x = 0.209053 * safezoneW + safezoneX;
y = 0.27261 * safezoneH + safezoneY;
w = 0.282496 * safezoneW;
@@ -56,7 +56,7 @@ class horde_journal_pages_humanity_art
class left_page_bottom: horde_RscPicture
{
idc = 1202;
text = "\z\addons\dayz_communityassets\pictures\playerstats\humanity\humanity_bandit_bottom_1.paa";
//text = "\z\addons\dayz_communityassets\pictures\playerstats\humanity\humanity_bandit_bottom_1.paa";
x = 0.203156 * safezoneW + safezoneX;
y = 0.468726 * safezoneH + safezoneY;
w = 0.291609 * safezoneW;
@@ -65,7 +65,7 @@ class horde_journal_pages_humanity_art
class left_page_top: horde_RscPicture
{
idc = 1203;
text = "\z\addons\dayz_communityassets\pictures\playerstats\humanity\humanity_bandit_top_1.paa";
//text = "\z\addons\dayz_communityassets\pictures\playerstats\humanity\humanity_bandit_top_1.paa";
x = 0.209111 * safezoneW + safezoneX;
y = 0.0901794 * safezoneH + safezoneY;
w = 0.291609 * safezoneW;
@@ -77,7 +77,7 @@ class horde_journal_pages_humanity_art
class right_page_picture: horde_RscPicture
{
idc = 1204;
text = "\z\addons\dayz_communityassets\pictures\playerstats\humanity\humanity_bandit_3.paa";
//text = "\z\addons\dayz_communityassets\pictures\playerstats\humanity\humanity_bandit_3.paa";
x = 0.43621 * safezoneW + safezoneX;
y = 0.167545 * safezoneH + safezoneY;
w = 0.419188 * safezoneW;