+ fixes to count weapons on selling menu
+ now close menu when purchasing/selling items
+ Vaults can now be placed in buildings, maybe buggy still.
+ updated 10oz gold bar texture with correct new one.
+ Disable simulation for all zombies on server
https://github.com/R4Z0R49/DayZMod/pull/359
+ Possible (semi-)infinite loop in zombie_agent.fsm
https://github.com/R4Z0R49/DayZMod/pull/380
This commit is contained in:
vbawol
2013-02-12 13:12:58 -06:00
parent e0df9dca50
commit e626ece4cf
16 changed files with 203 additions and 81 deletions

View File

@@ -18,6 +18,7 @@ registerServerRpc = {
//["dayzPlayerMorph", { (_this select 1) call server_playerMorph; } ] call registerServerRpc;
["dayzLoginRecord", { (_this select 1) call dayz_recordLogin; } ] call registerServerRpc;
["dayzCharDisco", { (_this select 1) call server_characterSync; } ] call registerServerRpc;
["dayzSpawnZed", { (_this select 1) call server_handleZedSpawn; } ] call registerServerRpc;
// DayZ Epoch Custom
["dayzPublishVeh", { (_this select 1) spawn server_publishVeh; } ] call registerServerRpc;
["dayzTradeObject", { (_this select 1) spawn server_tradeObj; } ] call registerServerRpc;