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https://github.com/EpochModTeam/DayZ-Epoch.git
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Fix a few weapon attachment bugs
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@@ -81,7 +81,7 @@ class MK14_DZ: M14_EP1
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class MK14_CCO_DZ: MK14_DZ
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{
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displayName = $STR_DZ_WPN_MK14_CCO_SD_NAME;
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displayName = $STR_DZ_WPN_MK14_CCO_NAME;
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model = "\RH_mgswp\RH_mk14aim.p3d";
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picture = "\RH_mgswp\inv\mk14aim.paa";
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handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"};
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@@ -266,7 +266,7 @@ class MK14_Holo_SD_DZ: MK14_SD_DZ
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class MK14_ACOG_SD_DZ: MK14_SD_DZ
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{
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displayName = $STR_DZ_WPN_MK14_HOLO_SD_NAME;
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displayName = $STR_DZ_WPN_MK14_ACOG_SD_NAME;
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descriptionShort = "Suppressed assault rifle<br/>Caliber: 7.62x51mm NATO<br/>Scope power: 4X<br/>Vertical grip";
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model = "\RH_mgswp\RH_mk14sdacog.p3d";
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picture = "\RH_mgswp\inv\mk14sdacog.paa";
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@@ -309,6 +309,7 @@ class MK14_Sniper_SD_DZ: MK14_SD_DZ
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weaponInfoType = "RscWeaponZeroing";
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discreteDistance[] = {100,200,300,400,500,600,700,800};
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discreteDistanceInitIndex = 2;
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class ItemActions {};
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};
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#undef MK14_ACOG
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