Update server_functions

The protective box is not needed on Chernarus.

If other maps need it we are better off spawning a permanent box around
the debug area once, instead of constantly creating new boxes every time
a player logs in.
This commit is contained in:
ebaydayz
2016-03-25 21:24:43 -04:00
parent 145fbf093f
commit e435d41f6c
28 changed files with 384 additions and 1013 deletions

View File

@@ -120,10 +120,6 @@ class DebugBoxPlayer_DZ: NonStrategic
armor = 2000;
displayName = "Player Debug Box";
vehicleClass = "Fortifications";
class Eventhandlers
{
init = "_this call eh_localCleanup;";
};
};
// buildables