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https://github.com/EpochModTeam/DayZ-Epoch.git
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Localize vehicle names
This commit also removes the displaynameshort. We do not need it any longer.
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@@ -1,4 +1,5 @@
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class MTVR : Truck {
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displayName = $STR_VEH_NAME_MTVR_WOODLAND;
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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@@ -7,6 +8,7 @@ class MTVR : Truck {
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class MTVR_base;
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class MTVR_DES_EP1 : MTVR_base {
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displayName = $STR_VEH_NAME_MTVR_DESERT;
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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@@ -32,7 +34,7 @@ class MtvrRefuel_DES_EP1_DZ : MtvrRefuel_base {
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scope = public;
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side = 2;
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crew = "";
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displayName = "MTVR (Fuel)";
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displayName = $STR_VEH_NAME_MTVR_DESERT_REFUEL;
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typicalCargo[] = {};
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hiddenSelectionsTextures[] = { "\CA\wheeled_E\MTVR\Data\MTVR_body_desert_co.paa", "\CA\wheeled_E\MTVR\Data\MTVR_body2_desert_co.paa", "\CA\wheeled_E\MTVR\Data\MTVR_interier_desert_co.paa", "\CA\wheeled_E\MTVR\Data\MTVR_Fuel_desert_CO.paa" };
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class TransportMagazines{};
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@@ -45,6 +47,7 @@ class MtvrRefuel_DZ: MtvrRefuel {
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scope = public;
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side = 2;
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crew = "";
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displayName = $STR_VEH_NAME_MTVR_WOODLAND_REFUEL;
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typicalCargo[] = {};
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hiddenSelections[] = {};
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transportMaxWeapons = 50;
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