Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgVehicles/Car/Mtvr.hpp
A Man e36e3cc429 Localize vehicle names
This commit also removes the displaynameshort. We do not need it any longer.
2019-11-18 19:02:02 +01:00

61 lines
1.6 KiB
C++

class MTVR : Truck {
displayName = $STR_VEH_NAME_MTVR_WOODLAND;
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
};
class MTVR_base;
class MTVR_DES_EP1 : MTVR_base {
displayName = $STR_VEH_NAME_MTVR_DESERT;
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
};
class MtvrRefuel;
class MtvrRefuel_base : MtvrRefuel
{
scope = private;
side = 4;
expansion = 1;
crew = "";
typicalCargo[] = {};
transportMaxWeapons = 50;
transportMaxMagazines = 200;
transportmaxbackpacks = 8;
class TransportMagazines {};
class TransportWeapons {};
};
class MtvrRefuel_DES_EP1_DZ : MtvrRefuel_base {
scope = public;
side = 2;
crew = "";
displayName = $STR_VEH_NAME_MTVR_DESERT_REFUEL;
typicalCargo[] = {};
hiddenSelectionsTextures[] = { "\CA\wheeled_E\MTVR\Data\MTVR_body_desert_co.paa", "\CA\wheeled_E\MTVR\Data\MTVR_body2_desert_co.paa", "\CA\wheeled_E\MTVR\Data\MTVR_interier_desert_co.paa", "\CA\wheeled_E\MTVR\Data\MTVR_Fuel_desert_CO.paa" };
class TransportMagazines{};
class TransportWeapons{};
transportFuel = 0; //Required to disable A2 built in auto refuel for fuel trucks
fuelCapacity = 10000;
};
class MtvrRefuel_DZ: MtvrRefuel {
scope = public;
side = 2;
crew = "";
displayName = $STR_VEH_NAME_MTVR_WOODLAND_REFUEL;
typicalCargo[] = {};
hiddenSelections[] = {};
transportMaxWeapons = 50;
transportMaxMagazines = 200;
transportmaxbackpacks = 8;
class TransportMagazines{};
class TransportWeapons{};
transportFuel = 0; //Required to disable A2 built in auto refuel for fuel trucks
fuelCapacity = 10000;
};