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https://github.com/EpochModTeam/DayZ-Epoch.git
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Fix setdir and setVectorDirAndUp problem
Server admins should apply this fix at least for all their server files asap.
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@@ -183,14 +183,16 @@ if ((playersNumber west + playersNumber civilian) == 0) exitWith {
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};
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};
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_object = _type createVehicle [0,0,0]; //more than 2x faster than createvehicle array
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_object setDir _dir;
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_object setPosATL _pos;
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_object = _type createVehicle [0,0,0]; //more than 2x faster than createvehicle array
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_object setDamage _damage;
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if (_vecExists) then {
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_object setVectorDirAndUp _vector;
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} else {
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_object setDir _dir; // setdir is incompatible with setVectorDirAndUp and should not be used together on the same object https://community.bistudio.com/wiki/setVectorDirAndUp
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};
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_object enableSimulation false;
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_object setPosATL _pos;
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_doorLocked = _type in DZE_DoorsLocked;
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_isPlot = _type == "Plastic_Pole_EP1_DZ";
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