Minor formatting cleanup

This commit is contained in:
ebaydayz
2016-03-21 17:58:23 -04:00
parent 286f405e67
commit e2e6e79394
76 changed files with 319 additions and 330 deletions

View File

@@ -9,10 +9,9 @@ _btnAbort = _display displayCtrl 104;
_btnRespawn ctrlEnable false;
_btnAbort ctrlEnable false;
_btnAbortText = ctrlText _btnAbort;
_timeOut = 0;
_timeMax = diag_tickTime+10;
_isPZombie = player isKindOf "PZombie_VB";
if(r_fracture_legs && !r_player_dead) then {_btnRespawn ctrlEnable true;};
if (r_fracture_legs) then {_btnRespawn ctrlEnable true;};
dayz_lastCheckSave = time;
//force gear save
@@ -20,38 +19,31 @@ if (time - dayz_lastCheckSave > 10) then {
call player_forceSave;
};
while {(!isNull _display) and !r_player_dead} do {
while {(!isNull _display) && !r_player_dead} do {
_timeout = 30;
_timeout = player getVariable["combattimeout", 0];
_inCombat = if (_timeout >= diag_tickTime) then { true } else { false };
_playerCheck = if ({isPlayer _x} count (player nearEntities ["AllVehicles", 5]) > 1) then { true } else { false };
//_zedCheck = if (count (player nearEntities ["zZombie_Base", 10]) > 0) then { true } else { false };
_inCombat = if (_timeout >= diag_tickTime) then {true} else {false};
_playerCheck = if ({isPlayer _x} count (player nearEntities ["AllVehicles",5]) > 1) then {true} else {false};
_zedCheck = if ((count (player nearEntities ["zZombie_Base",10]) > 0) && !_isPZombie) then {true} else {false};
Switch true do {
switch true do {
case (_playerCheck) : {
_btnAbort ctrlEnable false;
_btnAbort ctrlSetText format["%1 (in 30)", _btnAbortText];
cutText [localize "str_abort_playerclose", "PLAIN DOWN"];
};
case (isInTraderCity) : {
_btnAbort ctrlEnable false;
cutText [(localize "str_epoch_player_12"), "PLAIN DOWN"];
_sleep = 1;
};
/*case (_zedCheck) : {
case (_zedCheck) : {
_btnAbort ctrlEnable false;
_btnAbort ctrlSetText format["%1 (in 10)", _btnAbortText];
cutText [localize "str_abort_zedsclose", "PLAIN DOWN"];
};*/
case (_inCombat and !_playerCheck) : {
};
case (_inCombat && !_zedCheck && !_playerCheck) : {
_btnAbort ctrlEnable false;
_btnAbort ctrlSetText format["%1 (in %2)", _btnAbortText, ceil (_timeout - diag_tickTime)];
};
case (_timeOut < _timeMax) : {
case (isInTraderCity) : {
_btnAbort ctrlEnable false;
_btnAbort ctrlSetText format["%1 (in %2)", _btnAbortText, (ceil ((_timeMax - diag_tickTime)*10)/10)];
cutText ["", "PLAIN DOWN"];
_sleep = 0.1;
cutText [localize "str_epoch_player_12","PLAIN DOWN"];
};
default {
_btnAbort ctrlEnable true;
@@ -61,5 +53,4 @@ while {(!isNull _display) and !r_player_dead} do {
uiSleep 1;
};
if (r_player_dead) exitWith {_btnAbort ctrlEnable true;};
if (r_player_dead) exitWith {_btnAbort ctrlEnable true;};