Minor formatting cleanup

This commit is contained in:
ebaydayz
2016-03-21 17:58:23 -04:00
parent 286f405e67
commit e2e6e79394
76 changed files with 319 additions and 330 deletions

View File

@@ -45,12 +45,12 @@ if ((_ammo isKindOf "SmokeShell") or (_ammo isKindOf "GrenadeHandTimedWest") or
if (isNull group _x) then {
_group = _x;
};
_isLocal = (local _x);
_isLocal = local _x;
_x reveal [_projectile,4];
_localtargets = _group getVariable ["localtargets",[]];
_remotetargets = _group getVariable ["remotetargets",[]];
_targets = _localtargets + _remotetargets;
if (!(_projectile in _targets)) then {
if !(_projectile in _targets) then {
switch (_isLocal) do {
case false: {
_remotetargets set [count _remotetargets,_projectile];
@@ -64,31 +64,28 @@ if ((_ammo isKindOf "SmokeShell") or (_ammo isKindOf "GrenadeHandTimedWest") or
};
} forEach (_pos nearEntities ["zZombie_Base",50]);
} else {
while { alive _projectile } do {
while {alive _projectile} do {
_pos = getPosATL _projectile;
uiSleep 0.01;
};
{
_x setVariable ["myDest",_pos]; // removed networked var. targets should be enough
} forEach (_pos nearEntities ["zZombie_Base",50]);
} count (_pos nearEntities ["zZombie_Base",50]);
};
};
} else {
[_unit,_distance,true,(getPosATL player)] call player_alertZombies;
[_unit,_distance,true,getPosATL player] call player_alertZombies;
//Check if need to place arrow
if (_ammo isKindOf "Bolt") then {
[_this] spawn player_crossbowBolt;
};
if (_ammo isKindOf "GrenadeHand") then {
if (_ammo isKindOf "ThrownObjects") then {
[_this] spawn player_throwObject;
};
if (_ammo isKindOf "RoadFlare") then {
//hint str(_ammo);
_projectile = nearestObject [_unit, "RoadFlare"];
[_projectile,0] spawn object_roadFlare;
PVDZ_obj_RoadFlare = [_projectile,0];