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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-06-10 20:03:21 +03:00
Minor formatting cleanup
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@@ -1,7 +1,7 @@
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private ["_part_out","_part_in","_qty_out","_qty_in","_qty","_bos","_bag","_class","_started","_finished","_animState","_isMedic","_num_removed","_needed","_activatingPlayer","_buy_o_sell","_textPartIn","_textPartOut","_traderID"];
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// [part_out,part_in, qty_out, qty_in,];
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if(DZE_ActionInProgress) exitWith { cutText [(localize "str_epoch_player_103") , "PLAIN DOWN"]; };
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if (DZE_ActionInProgress) exitWith {cutText [localize "str_epoch_player_103","PLAIN DOWN"];};
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DZE_ActionInProgress = true;
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_activatingPlayer = player;
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@@ -22,7 +22,7 @@ if(_buy_o_sell == "sell") then {
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_bos = 1;
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};
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cutText [(localize "str_epoch_player_105"), "PLAIN DOWN"];
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cutText [localize "str_epoch_player_105","PLAIN DOWN"];
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// force animation
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player playActionNow "Medic";
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@@ -58,7 +58,7 @@ if (!_finished) exitWith {
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player playActionNow "stop";
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};
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DZE_ActionInProgress = false;
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cutText [(localize "str_epoch_player_106") , "PLAIN DOWN"];
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cutText [localize "str_epoch_player_106","PLAIN DOWN"];
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};
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if (_finished) then {
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