mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-17 09:10:27 +03:00
Minor formatting cleanup
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@@ -4,7 +4,7 @@ parameters: _obj
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*/
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private ["_activatingPlayer","_obj","_objectID","_objectUID","_started","_finished","_animState","_isMedic","_isOk","_proceed","_counter","_limit","_objType","_sfx","_dis","_itemOut","_countOut","_selectedRemoveOutput","_friendlies","_nearestPole","_ownerID","_refundpart","_isWreck","_findNearestPoles","_findNearestPole","_IsNearPlot","_brokenTool","_removeTool","_isDestructable","_isRemovable","_objOwnerID","_isOwnerOfObj","_preventRefund","_ipos","_item","_radius","_isWreckBuilding","_nameVehicle","_isModular"];
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if(DZE_ActionInProgress) exitWith { cutText [(localize "str_epoch_player_88") , "PLAIN DOWN"]; };
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if (DZE_ActionInProgress) exitWith {cutText [localize "str_epoch_player_88","PLAIN DOWN"];};
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DZE_ActionInProgress = true;
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player removeAction s_player_deleteBuild;
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@@ -17,8 +17,8 @@ _activatingPlayer = player;
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_objOwnerID = _obj getVariable["CharacterID","0"];
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_isOwnerOfObj = (_objOwnerID == dayz_characterID);
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if (_obj in DZE_DoorsLocked) exitWith { DZE_ActionInProgress = false; cutText [(localize "STR_EPOCH_ACTIONS_20"), "PLAIN DOWN"];};
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if(_obj getVariable ["GeneratorRunning", false]) exitWith {DZE_ActionInProgress = false; cutText [(localize "str_epoch_player_89"), "PLAIN DOWN"];};
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if (_obj in DZE_DoorsLocked) exitWith {DZE_ActionInProgress = false; cutText [localize "STR_EPOCH_ACTIONS_20","PLAIN DOWN"];};
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if (_obj getVariable ["GeneratorRunning", false]) exitWith {DZE_ActionInProgress = false; cutText [localize "str_epoch_player_89","PLAIN DOWN"];};
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_objectID = _obj getVariable ["ObjectID","0"];
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_objectUID = _obj getVariable ["ObjectUID","0"];
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@@ -75,7 +75,7 @@ cutText [format[(localize "str_epoch_player_162"),_nameVehicle], "PLAIN DOWN"];
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if (_isModular) then {
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//allow previous cutText to show, then show this if modular.
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cutText [(localize "STR_EPOCH_ACTIONS_21"), "PLAIN DOWN"];
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cutText [localize "STR_EPOCH_ACTIONS_21","PLAIN DOWN"];
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};
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// Alert zombies once.
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@@ -199,8 +199,8 @@ if (_proceed) then {
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};
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};
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if((count _selectedRemoveOutput) <= 0) then {
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cutText [(localize "str_epoch_player_90"), "PLAIN DOWN"];
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if ((count _selectedRemoveOutput) <= 0) then {
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cutText [localize "str_epoch_player_90","PLAIN DOWN"];
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};
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if (_ipos select 2 < 0) then {
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@@ -236,7 +236,7 @@ if (_proceed) then {
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player action ["Gear", _item];
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};
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} else {
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cutText [(localize "str_epoch_player_91"), "PLAIN DOWN"];
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cutText [localize "str_epoch_player_91","PLAIN DOWN"];
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};
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} else {
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