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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-04-18 10:16:39 +03:00
Minor formatting cleanup
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@@ -5,7 +5,7 @@
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*/
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private ["_isOk","_i","_objName","_started","_finished","_animState","_isMedic","_proceed","_itemOut","_countOut","_tree","_trees","_findNearestTree","_index","_invResult","_treesOutput","_text"];
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if(DZE_ActionInProgress) exitWith { cutText [(localize "str_epoch_player_72") , "PLAIN DOWN"]; };
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if (DZE_ActionInProgress) exitWith {cutText [localize "str_epoch_player_72","PLAIN DOWN"];};
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DZE_ActionInProgress = true;
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// allowed trees list move this later
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@@ -122,12 +122,12 @@ if (count(_findNearestTree) >= 1) then {
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[objNull, player, rSwitchMove,""] call RE;
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player playActionNow "stop";
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};
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cutText [(localize "str_epoch_player_73"), "PLAIN DOWN"];
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cutText [localize "str_epoch_player_73","PLAIN DOWN"];
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};
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} else {
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cutText [(localize "str_epoch_player_74"), "PLAIN DOWN"];
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cutText [localize "str_epoch_player_74","PLAIN DOWN"];
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};
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DZE_ActionInProgress = false;
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