mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Group server side evenHandlers directly on server
All server eventhandlers are group together now. dayz_server\eventHandlers\server_eventhandler.sqf
This commit is contained in:
@@ -910,3 +910,57 @@ fnc_lockCode = {
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_code
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};
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// Enable this if your server got nuked on Chernarus or Chernarus Winter.
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/*
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if (toLower worldName in ["chernarus","chernarus_winter"]) then { //need to add building coordinates for other maps
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{
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local _fckingcode = {
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local _building = _this select 0;
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local _part = _this select 1;
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local _dmgLvl = 1 min (_this select 2);
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local _who = _this select 3;
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local _ammo = _this select 4;
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if (_part != 'glass' && _dmgLvl > 0.01) then {
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if (isServer) then {
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diag_log ['Log building damage', _this];
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} else {
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local _dis = 0;
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if (isNull _who) then {
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if (_ammo != "" && _ammo isKindOf "HelicopterExploSmall") then {
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_who = player;
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_dist = round (_who distance _building);
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PVDZ_sec_atp = format ["UID#%1 d4maged %2 %5 to %3pct with ammo %4 at dist4nce %6m.",
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getPlayerUID _who, typeOf _building, round (100 * _dmgLvl), _ammo, _part, _dist];
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publicVariableServer "PVDZ_sec_atp";
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};
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} else {
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if (_who == player) then {
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_dist = round (_who distance _building);
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PVDZ_sec_atp = format ["UID#%1 d4maged %2 %5 to %3pct with ammo %4 at dist4nce %6m.",
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getPlayerUID _who, typeOf _building, round (100 * _dmgLvl), _ammo, _part, _dist];
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publicVariableServer "PVDZ_sec_atp";
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};
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};
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};
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};
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if ((!isNull _who) && {(_who distance _building < 150)}) then {_dmgLvl} else {0}
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};
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local _building = [_x select 0,_x select 1,0] nearestObject (_x select 2);
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_building removeAllEventHandlers "handleDamage";
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_building addEventHandler ["handleDamage", _fckingcode];
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} forEach [
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[7069,7727,206458], [6009,7815,203486], [10638,8016,272598], [6553,5598,223435], [6914,11431,141876],
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[4660,9596,145234], [4788,10257,143923], [11467,7479,276453], [4628,10489,137736], [4551,6395,212964],
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[3815,8948,132069], [3804,8925,132182], [11957,9120,261904], [12031,9158,261252], [12057,9103,261945],
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[12227,9518,256625], [12237,9493,262727], [12256,9508,262732], [12275,9479,262631], [3064,7975,172476],
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[3055,7855,172835], [12742,9593,259691], [11254,12210,236245], [12780,10128,257815], [12805,10089,258268],
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[12803,10119,258288], [11251,4274,353940], [13100,7177,297715], [7098,2738,966951], [6817,2702,966613],
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[6379,2791,965644], [6414,2760,965688], [6371,2747,965657], [6386,2735,965658], [6410,2716,965659],
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[6383,2691,965643], [6899,2561,969372], [6854,2556,969371], [6770,2525,968272], [6901,2484,969736],
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[6783,2485,968116], [6507,2532,967694], [6835,2388,969223], [6578,2402,968509], [6661,2345,968949],
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[6679,2302,969332], [2587,5069,188570], [6537,2302,968797], [10424,2562,362226], [10420,2368,363222],
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[10443,2345,363318], [10481,2358,363308], [10365,2241,363748], [10518,2288,364628], [10457,2256,363454],
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[10174,1810,366820], [3589,2175,328944]
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];
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};*/
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@@ -2,7 +2,6 @@
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"PVDZ_hlt_Bleed" addPublicVariableEventHandler {(_this select 1) spawn fnc_usec_damageBleed};
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"PVCDZ_veh_SH" addPublicVariableEventHandler {(_this select 1) call fnc_veh_handleDam}; // set damage to vehicle part
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"PVDZ_veh_SF" addPublicVariableEventHandler {(_this select 1) call fnc_veh_handleRepair}; // repair a part from a vehicle
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"PVCDZ_obj_HideBody" addPublicVariableEventHandler {hideBody (_this select 1)};
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"PVCDZ_obj_GutBody" addPublicVariableEventHandler {(_this select 1) spawn local_gutObject};
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"PVCDZ_veh_SetFuel" addPublicVariableEventHandler {(_this select 1) spawn local_setFuel};
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"PVCDZ_veh_engineSwitch" addPublicVariableEventHandler {(_this select 1) spawn dayz_engineSwitch};
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@@ -15,162 +14,13 @@ if (dayz_groupSystem) then {
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"PVDZ_groupInvite" addPublicVariableEventHandler {(_this select 1) call dayz_groupInvite};
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};
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if (toLower worldName == "chernarus") then { //need to add building coordinates for other maps
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{
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private ["_building","_fckingcode"];
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_fckingcode = {
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private ["_building","_part","_dmgLvl","_who","_ammo","_dist"];
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_building = _this select 0;
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_part = _this select 1;
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_dmgLvl = 1 min (_this select 2);
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_who = _this select 3;
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_ammo = _this select 4;
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if (_part != 'glass' && _dmgLvl > 0.01) then {
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if (isServer) then {
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diag_log ['Log building damage', _this];
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} else {
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if (isNull _who) then {
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if (_ammo != "" && _ammo isKindOf "HelicopterExploSmall") then {
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_who = player;
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_dist = round (_who distance _building);
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PVDZ_sec_atp = format ["UID#%1 d4maged %2 %5 to %3pct with ammo %4 at dist4nce %6m.",
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getPlayerUID _who, typeOf _building, round (100 * _dmgLvl), _ammo, _part, _dist];
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publicVariableServer "PVDZ_sec_atp";
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};
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} else {
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if (_who == player) then {
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_dist = round (_who distance _building);
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PVDZ_sec_atp = format ["UID#%1 d4maged %2 %5 to %3pct with ammo %4 at dist4nce %6m.",
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getPlayerUID _who, typeOf _building, round (100 * _dmgLvl), _ammo, _part, _dist];
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publicVariableServer "PVDZ_sec_atp";
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};
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};
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};
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};
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if ((!isNull _who) && {(_who distance _building < 150)}) then {_dmgLvl} else {0}
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};
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_building = [_x select 0,_x select 1,0] nearestObject (_x select 2);
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_building removeAllEventHandlers "handleDamage";
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_building addEventHandler ["handleDamage", _fckingcode];
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} forEach [
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[7069,7727,206458], [6009,7815,203486], [10638,8016,272598], [6553,5598,223435], [6914,11431,141876],
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[4660,9596,145234], [4788,10257,143923], [11467,7479,276453], [4628,10489,137736], [4551,6395,212964],
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[3815,8948,132069], [3804,8925,132182], [11957,9120,261904], [12031,9158,261252], [12057,9103,261945],
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[12227,9518,256625], [12237,9493,262727], [12256,9508,262732], [12275,9479,262631], [3064,7975,172476],
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[3055,7855,172835], [12742,9593,259691], [11254,12210,236245], [12780,10128,257815], [12805,10089,258268],
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[12803,10119,258288], [11251,4274,353940], [13100,7177,297715], [7098,2738,966951], [6817,2702,966613],
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[6379,2791,965644], [6414,2760,965688], [6371,2747,965657], [6386,2735,965658], [6410,2716,965659],
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[6383,2691,965643], [6899,2561,969372], [6854,2556,969371], [6770,2525,968272], [6901,2484,969736],
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[6783,2485,968116], [6507,2532,967694], [6835,2388,969223], [6578,2402,968509], [6661,2345,968949],
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[6679,2302,969332], [2587,5069,188570], [6537,2302,968797], [10424,2562,362226], [10420,2368,363222],
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[10443,2345,363318], [10481,2358,363308], [10365,2241,363748], [10518,2288,364628], [10457,2256,363454],
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[10174,1810,366820], [3589,2175,328944]
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];
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};
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// Server only
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if (isServer) then {
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"PVDZ_plr_Death" addPublicVariableEventHandler {_id = (_this select 1) spawn server_playerDied};
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"PVDZ_plr_Save" addPublicVariableEventHandler {_id = (_this select 1) call server_playerSync;};
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"PVDZ_plr_SwitchMove" addPublicVariableEventHandler {((_this select 1) select 0) switchMove ((_this select 1) select 1);}; //Needed to execute switchMove on server machine. rSwitchMove only executes on other clients
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"PVDZ_obj_Publish" addPublicVariableEventHandler {(_this select 1) call server_publishObj}; //Used by built items (Epoch and Vanilla)
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"PVDZ_veh_Save" addPublicVariableEventHandler {(_this select 1) call server_updateObject};
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"PVDZ_plr_Login1" addPublicVariableEventHandler {_id = (_this select 1) call server_playerLogin};
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"PVDZ_plr_Login2" addPublicVariableEventHandler {(_this select 1) call server_playerSetup};
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"PVDZ_plr_LoginRecord" addPublicVariableEventHandler {_id = (_this select 1) spawn dayz_recordLogin};
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"PVDZ_obj_Destroy" addPublicVariableEventHandler {(_this select 1) call server_deleteObj};
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"PVDZ_send" addPublicVariableEventHandler {(_this select 1) call server_sendToClient};
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//"PVDZ_dayzCarBomb" addPublicVariableEventHandler {[_this select 1] execVM "\z\addons\dayz_code\actions\detonate_bomb.sqf";};
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//[player,[medical Array]];
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"PVDZ_playerMedicalSync" addPublicVariableEventHandler { (_this select 1) call server_medicalSync; ((_this select 1) select 0) setVariable["Medical",((_this select 1) select 1),false]; }; //diag_log format["%1 - %2",((_this select 1) select 0),((_this select 1) select 1)]; };
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// EPOCH ADDITIONS
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"PVDZE_maintainArea" addPublicVariableEventHandler {(_this select 1) spawn server_maintainArea};
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"PVDZE_obj_Swap" addPublicVariableEventHandler {(_this select 1) spawn server_swapObject}; //Used to downgrade and upgrade Epoch buildables
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"PVDZE_veh_Publish2" addPublicVariableEventHandler {(_this select 1) call server_publishVeh2}; //Used to purchase vehicles at traders
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"PVDZE_veh_Upgrade" addPublicVariableEventHandler {(_this select 1) spawn server_publishVeh3}; //Used for car upgrades
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"PVDZE_obj_Trade" addPublicVariableEventHandler {(_this select 1) spawn server_tradeObj};
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"PVDZE_plr_DeathB" addPublicVariableEventHandler {(_this select 1) spawn server_deaths};
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"PVDZE_handleSafeGear" addPublicVariableEventHandler {(_this select 1) call server_handleSafeGear};
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if (dayz_groupSystem) then {
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"PVDZ_Server_UpdateGroup" addPublicVariableEventHandler {(_this select 1) spawn server_updateGroup};
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};
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"PVDZE_PingSend" addPublicVariableEventHandler {PVDZE_PingReceived = 1; (owner (_this select 1)) publicVariableClient "PVDZE_PingReceived";};
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"PVDZ_Server_Simulation" addPublicVariableEventHandler {
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_agent = (_this select 1) select 0;
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_control = (_this select 1) select 1;
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_agent enableSimulation _control;
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};
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"PVDZ_obj_Delete" addPublicVariableEventHandler {
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_obj = (_this select 1) select 0;
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_player = (_this select 1) select 1;
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_type = typeOf _obj;
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_dis = _player distance _obj;
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if (_type in Dayz_plants) then {
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if (_dis < 3) then {
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deleteVehicle _obj;
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};
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};
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if (_type == "Blood_Trail_DZ") then {
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deleteVehicle _obj;
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};
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//Make sure object is a cardboardbox and make sure the player distance is under 15 meters from object
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if (_type iskindOf "CardboardBox") then {
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if (_dis < 15) then {
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deleteVehicle _obj;
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};
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};
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};
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"PVDZ_serverStoreVar" addPublicVariableEventHandler {
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_obj = (_this select 1) select 0;
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_name = (_this select 1) select 1;
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_value = (_this select 1) select 2;
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_obj setVariable [_name, _value];
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/*
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switch (_name) do {
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case "looted": {
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_obj = ((_this select 1) select 0);
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_name = "looted";
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_value = ((_this select 1) select 2);
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_obj setVariable [_name, _value];
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};
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case "zombieSpawn": {
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_obj = ((_this select 1) select 0);
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_name = "zombieSpawn";
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_value = ((_this select 1) select 2);
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_obj setVariable [_name, _value];
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};
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case "USEC_BloodQty": {
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_obj = ((_this select 1) select 0);
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_name = ((_this select 1) select 1);
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_value = ((_this select 1) select 2);
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//diag_log format ["%1, %2, %3", _obj, _name, _value];
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if (isPlayer _obj) then {
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_obj setVariable [_name, _value];
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};
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};
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};
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*/
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};
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};
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// Server Eventhandler moved to dayz_server\eventHandlers\server_eventhandler.sqf
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//Client only
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if (!isDedicated) then {
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"dayzSetDate" addPublicVariableEventHandler {
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_newdate = _this select 1;
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_date = +(date); // [year, month, day, hour, minute].
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local _newdate = _this select 1;
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local _date = +(date); // [year, month, day, hour, minute].
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//diag_log ['Date & time received:', _newdate, 'Local date on this client:', _date];
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{
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if (_x != _newdate select _forEachIndex) exitWith {
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@@ -188,7 +38,7 @@ if (!isDedicated) then {
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"PVDZ_obj_Fire" addPublicVariableEventHandler {(_this select 1) spawn BIS_Effects_Burn};
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"PVCDZ_plr_Humanity" addPublicVariableEventHandler {(_this select 1) spawn player_humanityChange};
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"PVDZE_plr_FriendRQ" addPublicVariableEventHandler {if (player == ((_this select 1) select 0)) then {localize "str_epoch_player_2" call dayz_rollingMessages;};};
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//Medical
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"PVCDZ_hlt_Morphine" addPublicVariableEventHandler {(_this select 1) call player_medMorphine};
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"PVCDZ_hlt_Bandage" addPublicVariableEventHandler {(_this select 1) call player_medBandage};
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@@ -197,9 +47,9 @@ if (!isDedicated) then {
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"PVCDZ_hlt_PainK" addPublicVariableEventHandler {(_this select 1) call player_medPainkiller};
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"PVCDZ_hlt_AntiB" addPublicVariableEventHandler {(_this select 1) call player_medAntiBiotics};
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"PVCDZ_hlt_Wipe" addPublicVariableEventHandler {(_this select 1) call player_medABWipe};
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"PVCDZ_plr_Legs" addPublicVariableEventHandler {
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_entity = (_this select 1) select 0;
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local _entity = (_this select 1) select 0;
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_entity setHit ["legs", 1];
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if (isPlayer _entity) then {
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@@ -207,15 +57,15 @@ if (!isDedicated) then {
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};
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};
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"PVDZ_receiveUnconscious" addPublicVariableEventHandler {
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_unit = (_this select 1) select 0;
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_duration = (_this select 1) select 1;
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diag_log format["%1,%2",_unit,_duration];
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"PVDZ_receiveUnconscious" addPublicVariableEventHandler {
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local _unit = (_this select 1) select 0;
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local _duration = (_this select 1) select 1;
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diag_log format["%1,%2",_unit,_duration];
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[_unit,_duration] call fnc_usec_damageUnconscious;
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_unit setVariable ["NORRN_unconscious", true, true];
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};
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if (toLower DZE_DeathMsgChat != "none" or DZE_DeathMsgRolling or DZE_DeathMsgDynamicText) then {
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"PVDZE_deathMessage" addPublicVariableEventHandler {(_this select 1) call dze_deathMessage};
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};
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@@ -226,5 +76,5 @@ if (!isDedicated) then {
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};
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"PVDZE_PingReceived" addPublicVariableEventHandler {DZE_LastPingResp = diag_tickTime;};
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"PVDZE_SetWeather" addPublicVariableEventHandler {(_this select 1) call fnc_setWeather;};
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"RemoteMessage" addPublicVariableEventHandler {(_this select 1) call fnc_remoteMessage;};
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"RemoteMessage" addPublicVariableEventHandler {(_this select 1) call fnc_remoteMessage;};
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};
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103
SQF/dayz_server/eventHandlers/server_eventHandler.sqf
Normal file
103
SQF/dayz_server/eventHandlers/server_eventHandler.sqf
Normal file
@@ -0,0 +1,103 @@
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"PVDZ_plr_Death" addPublicVariableEventHandler {_id = (_this select 1) spawn server_playerDied};
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"PVDZ_plr_Save" addPublicVariableEventHandler {_id = (_this select 1) call server_playerSync;};
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"PVDZ_plr_SwitchMove" addPublicVariableEventHandler {((_this select 1) select 0) switchMove ((_this select 1) select 1);}; //Needed to execute switchMove on server machine. rSwitchMove only executes on other clients
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"PVDZ_obj_Publish" addPublicVariableEventHandler {(_this select 1) call server_publishObj}; //Used by built items (Epoch and Vanilla)
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"PVDZ_veh_Save" addPublicVariableEventHandler {(_this select 1) call server_updateObject};
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"PVDZ_plr_Login1" addPublicVariableEventHandler {_id = (_this select 1) call server_playerLogin};
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"PVDZ_plr_Login2" addPublicVariableEventHandler {(_this select 1) call server_playerSetup};
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"PVDZ_plr_LoginRecord" addPublicVariableEventHandler {_id = (_this select 1) spawn dayz_recordLogin};
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"PVDZ_obj_Destroy" addPublicVariableEventHandler {(_this select 1) call server_deleteObj};
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"PVDZ_plr_Delete" addPublicVariableEventHandler {(_this select 1) spawn sched_co_deleteVehicle}; // Delete hided players
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"PVDZ_send" addPublicVariableEventHandler {(_this select 1) call server_sendToClient};
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//"PVDZ_dayzCarBomb" addPublicVariableEventHandler {[_this select 1] execVM "\z\addons\dayz_code\actions\detonate_bomb.sqf";};
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//[player,[medical Array]];
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"PVDZ_playerMedicalSync" addPublicVariableEventHandler { (_this select 1) call server_medicalSync; ((_this select 1) select 0) setVariable["Medical",((_this select 1) select 1),false]; }; //diag_log format["%1 - %2",((_this select 1) select 0),((_this select 1) select 1)]; };
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// EPOCH ADDITIONS
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"PVDZE_maintainArea" addPublicVariableEventHandler {(_this select 1) spawn server_maintainArea};
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"PVDZE_obj_Swap" addPublicVariableEventHandler {(_this select 1) spawn server_swapObject}; //Used to downgrade and upgrade Epoch buildables
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"PVDZE_veh_Publish2" addPublicVariableEventHandler {(_this select 1) call server_publishVeh2}; //Used to purchase vehicles at traders
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"PVDZE_veh_Upgrade" addPublicVariableEventHandler {(_this select 1) spawn server_publishVeh3}; //Used for car upgrades
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"PVDZE_obj_Trade" addPublicVariableEventHandler {(_this select 1) spawn server_tradeObj}; //Logs trading
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"PVDZE_plr_DeathB" addPublicVariableEventHandler {(_this select 1) spawn server_deaths};
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"PVDZE_handleSafeGear" addPublicVariableEventHandler {(_this select 1) call server_handleSafeGear};
|
||||
|
||||
if (dayz_groupSystem) then {
|
||||
"PVDZ_Server_UpdateGroup" addPublicVariableEventHandler {(_this select 1) spawn server_updateGroup};
|
||||
};
|
||||
|
||||
"PVDZE_PingSend" addPublicVariableEventHandler {PVDZE_PingReceived = 1; (owner (_this select 1)) publicVariableClient "PVDZE_PingReceived";};
|
||||
|
||||
"PVDZ_Server_Simulation" addPublicVariableEventHandler {
|
||||
local _agent = (_this select 1) select 0;
|
||||
local _control = (_this select 1) select 1;
|
||||
|
||||
_agent enableSimulation _control;
|
||||
};
|
||||
|
||||
"PVDZ_obj_Delete" addPublicVariableEventHandler {
|
||||
local _obj = (_this select 1) select 0;
|
||||
local _player = (_this select 1) select 1;
|
||||
local _type = typeOf _obj;
|
||||
local _dis = _player distance _obj;
|
||||
|
||||
if (_type in Dayz_plants) then {
|
||||
if (_dis < 3) then {
|
||||
deleteVehicle _obj;
|
||||
};
|
||||
};
|
||||
|
||||
if (_type == "Blood_Trail_DZ") then {
|
||||
deleteVehicle _obj;
|
||||
};
|
||||
|
||||
//Make sure object is a cardboardbox and make sure the player distance is under 15 meters from object
|
||||
if (_type iskindOf "CardboardBox") then {
|
||||
if (_dis < 15) then {
|
||||
deleteVehicle _obj;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
"PVDZ_serverStoreVar" addPublicVariableEventHandler {
|
||||
local _obj = (_this select 1) select 0;
|
||||
local _name = (_this select 1) select 1;
|
||||
local _value = (_this select 1) select 2;
|
||||
|
||||
_obj setVariable [_name, _value];
|
||||
};
|
||||
|
||||
"PVDZ_sec_atp" addPublicVariableEventHandler {
|
||||
local _y = _this select 1;
|
||||
|
||||
call {
|
||||
if (typeName _y == "STRING") exitwith { // just some logs from the client
|
||||
diag_log _y;
|
||||
};
|
||||
if (count _y == 2) exitwith { // wrong side
|
||||
diag_log format["P1ayer %1 reports possible 'side' hack. Server may be compromised!",(_y select 1) call fa_plr2Str];
|
||||
};
|
||||
// player hit
|
||||
local _source = _y select 1;
|
||||
if (!isNull _source) then {
|
||||
local _unit = _y select 0;
|
||||
diag_log format ["P1ayer %1 hit by %2 %3 from %4 meters in %5 for %6 damage",
|
||||
_unit call fa_plr2Str, if (!isPlayer _source && alive _source) then {"AI"} else {_source call fa_plr2Str}, _y select 2, _y select 3, _y select 4, _y select 5];
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
"PVDZ_objgather_Knockdown" addPublicVariableEventHandler {
|
||||
local _tree = (_this select 1) select 0;
|
||||
local _player = (_this select 1) select 1;
|
||||
local _dis = _player distance _tree;
|
||||
local _name = if (alive _player) then {name _player} else {"DeadPlayer"};
|
||||
local _uid = getPlayerUID _player;
|
||||
local _treeModel = _tree call fn_getModelName;
|
||||
|
||||
if (_dis < 30 && {_treeModel in dayz_trees or (_treeModel in dayz_plant)} && {_uid != ""}) then {
|
||||
_tree setDamage 1;
|
||||
dayz_choppedTrees set [count dayz_choppedTrees,_tree];
|
||||
diag_log format["Server setDamage on tree or plant %1 chopped down by %2(%3)",_treeModel,_name,_uid];
|
||||
};
|
||||
};
|
||||
@@ -53,10 +53,8 @@ spawn_vehicles = compile preprocessFileLineNumbers "\z\addons\dayz_server\compil
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_changeCode.sqf";
|
||||
|
||||
server_medicalSync = {
|
||||
private ["_player","_array"];
|
||||
|
||||
_player = _this select 0;
|
||||
_array = _this select 1;
|
||||
local _player = _this select 0;
|
||||
local _array = _this select 1;
|
||||
|
||||
_player setVariable ["USEC_isDead",(_array select 0)]; //0
|
||||
_player setVariable ["NORRN_unconscious",(_array select 1)]; //1
|
||||
@@ -74,21 +72,9 @@ server_medicalSync = {
|
||||
_player setVariable ["messing",(_array select 13)]; //13
|
||||
_player setVariable ["blood_testdone",(_array select 14)]; //14
|
||||
};
|
||||
/*
|
||||
dayz_Achievements = {
|
||||
_achievementID = (_this select 0) select 0;
|
||||
_player = (_this select 0) select 1;
|
||||
_playerOwnerID = owner _player;
|
||||
|
||||
_achievements = _player getVariable "Achievements";
|
||||
_achievements set [_achievementID,1];
|
||||
_player setVariable ["Achievements",_achievements];
|
||||
};
|
||||
*/
|
||||
|
||||
vehicle_handleServerKilled = {
|
||||
private "_unit";
|
||||
_unit = _this select 0;
|
||||
local _unit = _this select 0;
|
||||
|
||||
[_unit,"killed",false,false,"SERVER",dayz_serverKey] call server_updateObject;
|
||||
_unit removeAllMPEventHandlers "MPKilled";
|
||||
@@ -99,22 +85,20 @@ vehicle_handleServerKilled = {
|
||||
};
|
||||
|
||||
check_publishobject = {
|
||||
private ["_saveObject","_allowed","_object","_playername"];
|
||||
|
||||
_object = _this select 0;
|
||||
_playername = _this select 1;
|
||||
_allowed = false;
|
||||
local _object = _this select 0;
|
||||
local _playername = _this select 1;
|
||||
local _allowed = false;
|
||||
|
||||
#ifdef OBJECT_DEBUG
|
||||
diag_log format["DEBUG: Checking if Object: %1 is allowed, published by %2",_object,_playername];
|
||||
#endif
|
||||
|
||||
if ((typeOf _object) in DayZ_SafeObjects) then {
|
||||
_saveObject = "DayZ_SafeObjects";
|
||||
if ((typeOf _object) in DayZ_SafeObjects) then {
|
||||
_allowed = true;
|
||||
};
|
||||
|
||||
#ifdef OBJECT_DEBUG
|
||||
local _saveObject = "DayZ_SafeObjects";
|
||||
diag_log format["DEBUG: Object: %1 published by %2 is allowed by %3",_object,_playername,_saveObject];
|
||||
#endif
|
||||
|
||||
@@ -122,19 +106,17 @@ check_publishobject = {
|
||||
};
|
||||
|
||||
server_hiveWrite = {
|
||||
private "_data";
|
||||
//diag_log ("ATTEMPT WRITE: " + _this);
|
||||
_data = "HiveExt" callExtension _this;
|
||||
local _data = "HiveExt" callExtension _this;
|
||||
//diag_log ("WRITE: " +str(_data));
|
||||
};
|
||||
|
||||
server_hiveReadWrite = {
|
||||
private ["_key","_resultArray","_data"];
|
||||
_key = _this;
|
||||
local _key = _this;
|
||||
//diag_log ("ATTEMPT READ/WRITE: " + _key);
|
||||
_data = "HiveExt" callExtension _key;
|
||||
local _data = "HiveExt" callExtension _key;
|
||||
//diag_log ("READ/WRITE: " +str(_data));
|
||||
_resultArray = call compile str formatText["%1", _data];
|
||||
local _resultArray = call compile str formatText["%1", _data];
|
||||
if (isNil "_resultArray") then {_resultArray = "HIVE CONNECTION ERROR";};
|
||||
_resultArray
|
||||
};
|
||||
@@ -142,11 +124,12 @@ server_hiveReadWrite = {
|
||||
onPlayerDisconnected "[_uid,_name] call server_onPlayerDisconnect;";
|
||||
|
||||
server_getStatsDiff = {
|
||||
private ["_player","_playerUID","_new","_old","_result","_statsArray"];
|
||||
_player = _this select 0;
|
||||
_playerUID = _this select 1;
|
||||
_result = [];
|
||||
_statsArray = missionNamespace getVariable _playerUID;
|
||||
local _player = _this select 0;
|
||||
local _playerUID = _this select 1;
|
||||
local _result = [];
|
||||
local _statsArray = missionNamespace getVariable _playerUID;
|
||||
local _new = 0;
|
||||
local _old = 0;
|
||||
|
||||
if (isNil "_statsArray") exitWith {
|
||||
diag_log format["Server_getStatsDiff error: playerUID %1 not found on server",_playerUID];
|
||||
@@ -169,84 +152,76 @@ server_getStatsDiff = {
|
||||
|
||||
//seems max is 19 digits
|
||||
dayz_objectUID2 = {
|
||||
private["_position","_dir","_time" ,"_key"];
|
||||
_dir = _this select 0;
|
||||
_time = round diag_tickTime;
|
||||
local _dir = _this select 0;
|
||||
local _time = round diag_tickTime;
|
||||
if (_time > 99999) then {_time = round(random 99999);}; //prevent overflow if server isn't restarted
|
||||
_key = "";
|
||||
_position = _this select 1;
|
||||
local _key = "";
|
||||
local _position = _this select 1;
|
||||
_key = format["%1%2%3%4", round(_time + abs(_position select 0)), round(_dir), round(abs(_position select 1)), _time];
|
||||
_key;
|
||||
};
|
||||
|
||||
dayz_recordLogin = {
|
||||
private ["_key","_status","_name"];
|
||||
_key = format["CHILD:103:%1:%2:%3:",_this select 0,_this select 1,_this select 2];
|
||||
local _key = format["CHILD:103:%1:%2:%3:",_this select 0,_this select 1,_this select 2];
|
||||
_key call server_hiveWrite;
|
||||
|
||||
_status = call {
|
||||
local _status = call {
|
||||
if ((_this select 2) == 0) exitwith { "CLIENT LOADED & PLAYING" };
|
||||
if ((_this select 2) == 1) exitwith { "LOGIN PUBLISHING, Location " +(_this select 4) };
|
||||
if ((_this select 2) == 2) exitwith { "LOGGING IN" };
|
||||
if ((_this select 2) == 3) exitwith { "LOGGED OUT, Location " +(_this select 4) };
|
||||
};
|
||||
|
||||
_name = if (typeName (_this select 3) == "ARRAY") then { toString (_this select 3) } else { _this select 3 };
|
||||
local _name = if (typeName (_this select 3) == "ARRAY") then { toString (_this select 3) } else { _this select 3 };
|
||||
diag_log format["INFO - Player: %1(UID:%3/CID:%4) Status: %2",_name,_status,(_this select 0),(_this select 1)];
|
||||
};
|
||||
|
||||
generate_new_damage = {
|
||||
private "_damage";
|
||||
_damage = ((random(DynamicVehicleDamageHigh-DynamicVehicleDamageLow))+DynamicVehicleDamageLow) / 100;
|
||||
local _damage = ((random(DynamicVehicleDamageHigh-DynamicVehicleDamageLow))+DynamicVehicleDamageLow) / 100;
|
||||
_damage
|
||||
};
|
||||
|
||||
server_hiveReadWriteLarge = {
|
||||
private["_key","_resultArray","_data"];
|
||||
_key = _this;
|
||||
_data = "HiveExt" callExtension _key;
|
||||
_resultArray = call compile _data;
|
||||
local _key = _this;
|
||||
local _data = "HiveExt" callExtension _key;
|
||||
local _resultArray = call compile _data;
|
||||
_resultArray
|
||||
};
|
||||
|
||||
// coor2str: convert position to a GPS coordinates
|
||||
fa_coor2str = {
|
||||
private["_pos","_res","_nearestCity","_town"];
|
||||
|
||||
_pos = +(_this);
|
||||
local _pos = +(_this);
|
||||
if (count _pos < 1) then {
|
||||
_pos = [0,0];
|
||||
} else {
|
||||
if (count _pos < 2) then { _pos = [_pos select 0,0]; };
|
||||
};
|
||||
_nearestCity = nearestLocations [_pos, ["NameCityCapital","NameCity","NameVillage","NameLocal"],1000];
|
||||
_town = "Wilderness";
|
||||
local _nearestCity = nearestLocations [_pos, ["NameCityCapital","NameCity","NameVillage","NameLocal"],1000];
|
||||
local _town = "Wilderness";
|
||||
if (count _nearestCity > 0) then {_town = text (_nearestCity select 0)};
|
||||
_res = format["%1 [%2]", _town, mapGridPosition _pos];
|
||||
local _res = format["%1 [%2]", _town, mapGridPosition _pos];
|
||||
|
||||
_res
|
||||
};
|
||||
|
||||
// print player player PID and name. If name unknown then print UID.
|
||||
fa_plr2str = {
|
||||
private["_x","_res","_name"];
|
||||
_x = _this;
|
||||
_res = "nobody";
|
||||
if (!isNil "_x") then {
|
||||
_name = _x getVariable ["bodyName", nil];
|
||||
if ((isNil "_name" OR {(_name == "")}) AND ({alive _x})) then { _name = name _x; };
|
||||
if (isNil "_name" OR {(_name == "")}) then { _name = "UID#"+(getPlayerUID _x); };
|
||||
_res = format["PID#%1(%2)", owner _x, _name ];
|
||||
local _y = _this;
|
||||
local _res = "nobody";
|
||||
if (!isNil "_y") then {
|
||||
local _name = _y getVariable ["bodyName", nil];
|
||||
if ((isNil "_name" OR {(_name == "")}) AND ({alive _y})) then { _name = name _y; };
|
||||
if (isNil "_name" OR {(_name == "")}) then { _name = "UID#"+(getPlayerUID _y); };
|
||||
_res = format["PID#%1(%2)", owner _y, _name ];
|
||||
};
|
||||
_res
|
||||
};
|
||||
|
||||
array_reduceSize = {
|
||||
private ["_array1","_array","_count","_num"];
|
||||
_array1 = _this select 0;
|
||||
_array = _array1 - ["Hatchet_Swing","Crowbar_Swing","Machete_Swing","Bat_Swing","BatBarbed_Swing","BatNails_Swing","Fishing_Swing","Sledge_Swing","CSGAS"];
|
||||
_count = _this select 1;
|
||||
_num = count _array;
|
||||
local _array1 = _this select 0;
|
||||
local _array = _array1 - ["Hatchet_Swing","Crowbar_Swing","Machete_Swing","Bat_Swing","BatBarbed_Swing","BatNails_Swing","Fishing_Swing","Sledge_Swing","CSGAS"];
|
||||
local _count = _this select 1;
|
||||
local _num = count _array;
|
||||
if (_num > _count) then {
|
||||
_array resize _count;
|
||||
};
|
||||
@@ -255,4 +230,5 @@ array_reduceSize = {
|
||||
|
||||
// Precise base building 1.0.5
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\kk_functions.sqf";
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\eventHandlers\server_eventHandler.sqf";
|
||||
#include "mission_check.sqf"
|
||||
@@ -418,45 +418,6 @@ publicVariable "sm_done";
|
||||
|
||||
execVM "\z\addons\dayz_server\system\lit_fireplaces.sqf";
|
||||
|
||||
"PVDZ_sec_atp" addPublicVariableEventHandler {
|
||||
private ["_y","_unit","_source"];
|
||||
|
||||
_y = _this select 1;
|
||||
|
||||
call {
|
||||
if (typeName _y == "STRING") exitwith { // just some logs from the client
|
||||
diag_log _y;
|
||||
};
|
||||
if (count _y == 2) exitwith { // wrong side
|
||||
diag_log format["P1ayer %1 reports possible 'side' hack. Server may be compromised!",(_y select 1) call fa_plr2Str];
|
||||
};
|
||||
// player hit
|
||||
_unit = _y select 0;
|
||||
_source = _y select 1;
|
||||
if (!isNull _source) then {
|
||||
diag_log format ["P1ayer %1 hit by %2 %3 from %4 meters in %5 for %6 damage",
|
||||
_unit call fa_plr2Str, if (!isPlayer _source && alive _source) then {"AI"} else {_source call fa_plr2Str}, _y select 2, _y select 3, _y select 4, _y select 5];
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
"PVDZ_objgather_Knockdown" addPublicVariableEventHandler {
|
||||
private ["_tree", "_player", "_dis", "_name", "_uid", "_treeModel"];
|
||||
|
||||
_tree = (_this select 1) select 0;
|
||||
_player = (_this select 1) select 1;
|
||||
_dis = _player distance _tree;
|
||||
_name = if (alive _player) then {name _player} else {"DeadPlayer"};
|
||||
_uid = getPlayerUID _player;
|
||||
_treeModel = _tree call fn_getModelName;
|
||||
|
||||
if (_dis < 30 && {_treeModel in dayz_trees or (_treeModel in dayz_plant)} && {_uid != ""}) then {
|
||||
_tree setDamage 1;
|
||||
dayz_choppedTrees set [count dayz_choppedTrees,_tree];
|
||||
diag_log format["Server setDamage on tree or plant %1 chopped down by %2(%3)",_treeModel,_name,_uid];
|
||||
};
|
||||
};
|
||||
|
||||
if (_hiveLoaded) then {
|
||||
_serverVehicleCounter spawn {
|
||||
private ["_startTime","_cfgLootFile","_vehLimit"];
|
||||
|
||||
Reference in New Issue
Block a user