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CFG WEAPONS DONE
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class IC_Fireplace1: House {
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scope = 2;
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displayname = "Campfire";
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model = "\Ca\misc3\Campfire";
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};
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class IC_Tent: House {
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armor = 10;
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destrtype = "DestructTent";
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displayname = "Old camping tent";
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icon = "\Ca\misc3\data\Icons\icon_Atent_ca.paa";
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mapsize = 3;
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model = "\CA\Misc3\A_tent";
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scope = 2;
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vehicleClass = "Survival";
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pack = "WeaponHolder_ItemTent";
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transportMaxMagazines = 50;
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transportMaxWeapons = 10;
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transportMaxBackpacks = 5;
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};
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class IC_DomeTent : IC_Tent {
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displayname = "Old Dome camping tent";
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icon = "\Ca\buildings\Icons\i_Astan_CA.paa";
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model = "\ca\buildings\Tents\astan";
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pack = "WeaponHolder_ItemDomeTent";
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vehicleClass = "Survival";
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transportMaxMagazines = 35;
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transportMaxWeapons = 15;
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transportMaxBackpacks = 0;
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};
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