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CFG WEAPONS DONE
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78
SQF/dayz_code/Configs/CfgVehicles/Buildings/Land_majak.hpp
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78
SQF/dayz_code/Configs/CfgVehicles/Buildings/Land_majak.hpp
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class Land_majak: House
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{
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scope = 1;
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model = "\ca\buildings\majak";
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displayName = "Lighthouse";
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animated = 1;
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ladders[] = {{"start","end"}};
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class DestructionEffects: DestructionEffects
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{
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class Ruin1
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{
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simulation = "ruin";
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type = "\ca\buildings\ruins\majak_ruins.p3d";
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position = "";
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intensity = 1;
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interval = 1;
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lifeTime = 1;
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};
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};
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armor = 1000;
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class MarkerLights
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{
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class RedBlinking
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{
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name = "";
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color[] = {0,0,0,0};
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ambient[] = {0,0,0,0};
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brightness = 0;
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blinking = 0;
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};
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};
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class Reflectors
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{
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class MainLight
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{
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color[] = {0,0,0,0};
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ambient[] = {0,0,0,0};
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position = "";
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direction = "";
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hitpoint = "";
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selection = "";
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size = 0;
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brightness = 0;
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period[] = {0,1};
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};
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};
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};
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class Land_majak2: Land_majak
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{
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model = "\ca\buildings\majak2";
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class Reflectors
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{
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class MainLight
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{
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color[] = {0,0,0,0};
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ambient[] = {0,0,0,0};
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position = "";
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direction = "";
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hitpoint = "";
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selection = "";
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size = 0;
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brightness = 0;
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period[] = {0,1};
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};
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};
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class DestructionEffects: DestructionEffects
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{
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class Ruin1
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{
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simulation = "ruin";
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type = "\ca\buildings\ruins\majak_ruins.p3d";
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position = "";
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intensity = 1;
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interval = 1;
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lifeTime = 1;
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};
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};
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};
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