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CFG WEAPONS DONE
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class Land_Stoplight01: House
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{
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scope = 1;
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model = "\ca\buildings\Misc\stoplight01";
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armor = 50;
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class MarkerLights
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{
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class YellowTopBlinking
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{
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name = "";
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color[] = {0,0,0,0};
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ambient[] = {0,0,0,0};
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brightness = 0;
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blinking = 0;
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};
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class YellowLowBlinking
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{
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name = "";
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color[] = {0,0,0,0};
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ambient[] = {0,0,0,0};
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brightness = 0;
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blinking = 0;
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};
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};
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};
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class Land_Stoplight02: Land_Stoplight01
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{
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model = "\ca\buildings\Misc\stoplight02";
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class MarkerLights
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{
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class YellowTopBlinking
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{
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name = "";
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color[] = {0,0,0,0};
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ambient[] = {0,0,0,0};
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brightness = 0;
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blinking = 0;
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};
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};
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};
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