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Clarify comment about grass
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@@ -106,7 +106,7 @@ call compile preprocessFileLineNumbers "custom\compiles.sqf"; //Compile custom c
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\sauerland.sqf"; //Add trader city objects locally on each machine early
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initialized = true;
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setTerrainGrid 25; //grass height (50=very low, 25=normal, 12.5=very high)
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setTerrainGrid 25; //grass draw distance (50=no grass, 25=normal, 12.5=far)
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if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
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execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
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