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Fix potential undefined dayz_characterID variable on login
The scheduler can start running fn_selfActions before player_monitor.fsm defines dayz_characterID when login or network return is slow.
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@@ -33,6 +33,7 @@
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[FIXED] Multiple players can no longer harvest the same plant at once. #1928 @F507DMT
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[FIXED] Purchased boats sometimes not spawning on helipad even when it is free of obstructions.
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[FIXED] Unable to fill water at some ponds and wells on Napf and Namalsk due to missing or misplaced waterHoleProxy.
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[FIXED] Potential undefined error for dayz_characterID on login. @oiad
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[NOTE] Fixes below are included in the mission file and server pbo as part of server package 1.0.6.1A (March 10th 2017)
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[FIXED] Fixed food and drink going down 10x faster from melee and other "working" actions.
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