Remove random setObjectTexture from player skins

This commit is contained in:
AirwavesMan
2021-01-14 16:32:45 +01:00
parent 1b8416c8ff
commit dc6d78d1c0
9 changed files with 129 additions and 83 deletions

View File

@@ -223,6 +223,9 @@ class Category_10 {
class Skin_CamoWinter2W_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
class Skin_Bandit1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
class Skin_Bandit2_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
class Skin_Bandit3_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
class Skin_Bandit4_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
class Skin_Bandit5_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
class Skin_BanditW1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
class Skin_BanditW2_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
class Skin_GUE_Commander_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
@@ -237,6 +240,8 @@ class Category_10 {
class Skin_GUE_Soldier_Crew_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
class Skin_Ins_Soldier_GL_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
class Skin_TK_INS_Soldier_EP1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
class Skin_TK_INS_Soldier_EP2_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
class Skin_TK_INS_Soldier_EP3_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
class Skin_TK_INS_Warlord_EP1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
class Skin_RU_Soldier_Crew_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
class Skin_TK_INS_Soldier_AR_EP1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};

View File

@@ -382,6 +382,9 @@ class Category_5 {
//Bandit Skins sell only
class Skin_Bandit1_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
class Skin_Bandit2_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
class Skin_Bandit3_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
class Skin_Bandit4_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
class Skin_Bandit5_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
class Skin_BanditW1_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
class Skin_BanditW2_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
class Skin_GUE_Commander_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
@@ -392,6 +395,8 @@ class Category_5 {
class Skin_SniperBanditW_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
class Skin_Ins_Soldier_GL_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
class Skin_TK_INS_Soldier_EP1_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
class Skin_TK_INS_Soldier_EP2_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
class Skin_TK_INS_Soldier_EP3_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
class Skin_TK_INS_Warlord_EP1_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
class Skin_RU_Soldier_Crew_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
class Skin_TK_INS_Soldier_AR_EP1_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};