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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 12:12:34 +03:00
Update sched_init.sqf
sched_event moved to the top to establish the ServerCurrentTime variable early.
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@@ -8,13 +8,13 @@ call compile preprocessFileLineNumbers (PATH+"sched_event.sqf");
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[
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[
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// period offset code <-> ctx init code ->ctx
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// period offset code <-> ctx init code ->ctx
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[ 60, 0, sched_event, sched_event_init ],
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[ 60, 224, sched_corpses ],
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[ 60, 224, sched_corpses ],
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[ 300, 336, sched_lootpiles_5m, sched_lootpiles_5m_init ],
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[ 300, 336, sched_lootpiles_5m, sched_lootpiles_5m_init ],
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[ 6, 340, sched_lootpiles ],
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[ 6, 340, sched_lootpiles ],
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[ 900, 0, sched_sync ],
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[ 900, 0, sched_sync ],
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[ 120, 48, sched_safetyVehicle ],
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[ 120, 48, sched_safetyVehicle ],
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[ 360, 480, sched_fps ],
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[ 360, 480, sched_fps ]
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[ 60, 0, sched_event, sched_event_init ]
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] execFSM ("z\addons\dayz_code\system\scheduler\scheduler.fsm");
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] execFSM ("z\addons\dayz_code\system\scheduler\scheduler.fsm");
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//diag_log [ __FILE__, "Scheduler started"];
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//diag_log [ __FILE__, "Scheduler started"];
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