From d95d88d96ce262a1770f6ef603c7c2d2946e318c Mon Sep 17 00:00:00 2001 From: worldwidesorrow Date: Thu, 9 Jan 2020 18:36:01 -0600 Subject: [PATCH] Update sched_init.sqf sched_event moved to the top to establish the ServerCurrentTime variable early. --- SQF/dayz_server/system/scheduler/sched_init.sqf | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/SQF/dayz_server/system/scheduler/sched_init.sqf b/SQF/dayz_server/system/scheduler/sched_init.sqf index 6af1baeb5..0495ef2f8 100644 --- a/SQF/dayz_server/system/scheduler/sched_init.sqf +++ b/SQF/dayz_server/system/scheduler/sched_init.sqf @@ -8,13 +8,13 @@ call compile preprocessFileLineNumbers (PATH+"sched_event.sqf"); [ // period offset code <-> ctx init code ->ctx + [ 60, 0, sched_event, sched_event_init ], [ 60, 224, sched_corpses ], [ 300, 336, sched_lootpiles_5m, sched_lootpiles_5m_init ], [ 6, 340, sched_lootpiles ], [ 900, 0, sched_sync ], [ 120, 48, sched_safetyVehicle ], - [ 360, 480, sched_fps ], - [ 60, 0, sched_event, sched_event_init ] + [ 360, 480, sched_fps ] ] execFSM ("z\addons\dayz_code\system\scheduler\scheduler.fsm"); //diag_log [ __FILE__, "Scheduler started"];