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Remove Hatchet_DZE
The two items are 100% identical now. There is no need to have a separate class for it anymore.
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@@ -1226,7 +1226,7 @@ class CfgWeight
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{
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weight = 1;
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};
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class MeleeHatchet_DZE
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class MeleeHatchet
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{
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weight = 1;
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};
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@@ -1246,11 +1246,6 @@ class CfgWeight
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{
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weight = 1;
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};
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class ItemHatchet_DZE
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{
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weight = 1;
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};
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class ItemCrowbar
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{
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weight = 1;
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