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Remove Hatchet_DZE
The two items are 100% identical now. There is no need to have a separate class for it anymore.
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@@ -143,7 +143,6 @@ if (!isNull _findNearestRock) then {
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case "MeleeCrowbar": {player addMagazine 'Crowbar_Swing';};
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case "MeleeMachete": {player addMagazine 'Machete_Swing';};
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case "MeleeFishingPole": {player addMagazine 'Fishing_Swing';};
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case "MeleeHatchet_DZE": {player addMagazine 'Hatchet_Swing';};
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case "MeleeSledge": {player addMagazine 'Sledge_Swing';};
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};
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} else {
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