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Remove Hatchet_DZE
The two items are 100% identical now. There is no need to have a separate class for it anymore.
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@@ -550,7 +550,6 @@ class CfgVehicles {
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#include "DZE\Prop_Defs.hpp"
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#include "DZE\Veins.hpp"
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#include "DZE\ModularBuilding.hpp"
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#include "DZE\WeaponHolder.hpp"
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class Land_A_tent; // External class reference
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#include "DZE\Grave.hpp"
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class WeaponHolder; // External class reference
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