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Remove Hatchet_DZE
The two items are 100% identical now. There is no need to have a separate class for it anymore.
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@@ -7,7 +7,7 @@ Industrial[] =
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// {Loot_WEAPON, 8, ItemCrowbar},
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{Loot_WEAPON, 8, ItemCrowbar},
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// {Loot_WEAPON, 5, ItemHatchet},
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{Loot_WEAPON, 5, ItemHatchet_DZE},
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{Loot_WEAPON, 5, ItemHatchet},
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{Loot_WEAPON, 1, ItemPickaxe},
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{Loot_WEAPON, 2, ItemPickaxeBroken},
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{Loot_WEAPON, 1, ItemSledgeHammer},
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