Remove Hatchet_DZE

The two items are 100% identical now. There is no need to have a
separate class for it anymore.
This commit is contained in:
ebaydayz
2016-03-31 15:44:23 -04:00
parent 3f6cd7de42
commit d926a81038
18 changed files with 25 additions and 131 deletions

View File

@@ -7,9 +7,8 @@ Castle[] =
{Loot_WEAPON, 2, ItemFlashlight},
{Loot_WEAPON, 1, ItemPickaxe},
{Loot_WEAPON, 2, ItemPickaxeBroken},
{Loot_WEAPON, 2, ItemShovel},
// {Loot_WEAPON, 1, ItemHatchet},
{Loot_WEAPON, 1, ItemHatchet_DZE},
// {Loot_WEAPON, 2, ItemShovel},
{Loot_WEAPON, 1, ItemHatchet},
//Weapons
{Loot_WEAPON, 2, Mosin_DZ},