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reduce items per pile just a little fixes: #598
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@@ -19,7 +19,7 @@ switch (_iClass) do
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_weights = dayz_CLChances select _index;
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_cntWeights = count _weights;
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_qty = 0;
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_max = 1 + ceil(random 2);
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_max = 1 + round(random 2);
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while {_qty < _max} do
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{
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_tQty = 1 + round(random 1);
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